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OverviewThis book is a practical guide with examples and clear steps to explain terrain modeling with Grome.If you re a developer or artist looking for a guide to walk you through GROME 3.1, then this book is for you. This book will help you from the first step to exporting a terrain as a workable art asset in a game engine Full Product DetailsAuthor: Richard HawleyPublisher: Packt Publishing Imprint: Packt Publishing ISBN: 9781299261303ISBN 10: 1299261302 Pages: 162 Publication Date: 01 January 2013 Audience: General/trade , General Format: Undefined Publisher's Status: Active Availability: Available To Order ![]() We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately. Table of ContentsReviewsAuthor InformationTab Content 6Author Website:Countries AvailableAll regions |