GPU-Based Techniques for Global Illumination Effects

Author:   Laszlo Szirmay-Kalos ,  Laszlo Szecsi ,  Mateu Sbert
Publisher:   Springer International Publishing AG
ISBN:  

9783031795244


Pages:   275
Publication Date:   01 January 2008
Format:   Paperback
Availability:   Manufactured on demand   Availability explained
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GPU-Based Techniques for Global Illumination Effects


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Author:   Laszlo Szirmay-Kalos ,  Laszlo Szecsi ,  Mateu Sbert
Publisher:   Springer International Publishing AG
Imprint:   Springer International Publishing AG
Weight:   0.577kg
ISBN:  

9783031795244


ISBN 10:   3031795245
Pages:   275
Publication Date:   01 January 2008
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Active
Availability:   Manufactured on demand   Availability explained
We will order this item for you from a manufactured on demand supplier.
Language:   English

Table of Contents

Global Illumintation Rendering.- Local Illumination Rendering Pipeline of GPUs.- Programming and Controlling GPUs.- Simple Improvements of the Local Illumination Model.- Ray Casting on the GPU.- Specular Effects with Rasterization.- Diffuse and Glossy Indirect Illumination.- Pre-computation Aided Global Illumination.- Participating Media Rendering.- Fake Global Illumination.- Postprocessing Effects.- Integrating GI Effects in Games and Virtual Reality Systems.- Bibliography.

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