Google Glass Development: Pocket Primer

Author:   Oswald Campesato
Publisher:   Mercury Learning & Information
ISBN:  

9781937585389


Pages:   200
Publication Date:   28 September 2014
Format:   Paperback
Availability:   Not yet available   Availability explained
This item is yet to be released. You can pre-order this item and we will dispatch it to you upon its release.

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Google Glass Development: Pocket Primer


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Overview

As part of the new Pocket Primer series, this book provides an overview of the major aspects, the source code, and tutorial videos to develop applications for Google Glass. Readers will learn how to use CSS3, HTML5 Canvas, D3, and SVG to create Glassware. In addition, readers will learn how to use the GDK in order to create Android-oriented Glassware.It contains information for developing Glassware using Android and HTML5 technologies, primarily for self-directed learners who are have some knowledge of Android and HTML5 graphics-related technologies.Features: Shows users how to create HTML5-based Glassware Shows users how to create Android-based Glassware Contains CSS3 and HTML5 Canvas graphics and animation effectsContains Android and HTML5-related appendices on the CDBrief Table of Contents: Chapter 1: Introduction to Google Glass. Chapter 2: The Mirror API. Chapter 3: Google Glass and HTML5.Chapter 4: The Glass GDK (I). Chapter 5: The Glass GDK (II). Chapter 6: The Glass GDK (III). Chapter 7: Working with Sensors. Chapter 8: Miscellaneous Topics. Chapter 9: Looking Forward.

Full Product Details

Author:   Oswald Campesato
Publisher:   Mercury Learning & Information
Imprint:   Mercury Learning & Information
ISBN:  

9781937585389


ISBN 10:   1937585387
Pages:   200
Publication Date:   28 September 2014
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Active
Availability:   Not yet available   Availability explained
This item is yet to be released. You can pre-order this item and we will dispatch it to you upon its release.

Table of Contents

Chapter 1: Introduction to Google Glass.; Chapter 2: The Mirror API.; Chapter 3: Google Glass and HTML5.; Chapter 4: The Glass GDK (I).; Chapter 5: The Glass GDK (II).; Chapter 6: The Glass GDK (III).; Chapter 7: Working with Sensors.; Chapter 8: Miscellaneous Topics.; Chapter 9: Looking Forward.

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Author Information

Oswald Campesato (San Francisco, CA) specializes in D3, Java, Android, and CSS3/SVG graphics. He is the author/co-author of twenty books including jQuery, CSS3, HTML5 for Mobile and Desktop Devices, and Python Pocket Primer (Mercury Learning).

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