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OverviewFull Product DetailsAuthor: Chris Bigum , Michele Knobel , Colin Lankshear , Michael Adrian PetersPublisher: Peter Lang Publishing Inc Imprint: Peter Lang Publishing Inc Edition: 2nd Revised edition Volume: 27 Dimensions: Width: 15.00cm , Height: 1.00cm , Length: 22.50cm Weight: 0.260kg ISBN: 9781433123931ISBN 10: 1433123932 Pages: 167 Publication Date: 18 October 2013 Audience: Professional and scholarly , Professional & Vocational Format: Paperback Publisher's Status: Active Availability: Manufactured on demand ![]() We will order this item for you from a manufactured on demand supplier. Table of ContentsReviews« Gee is at his masterful best in this brilliant collection. No one speaks with more insight and clarity when it comes to the learning potential of videogames. Gee seeks nothing short of a revolution; we will do well to follow his lead. « Gee is at his masterful best in this brilliant collection. No one speaks with more insight and clarity when it comes to the learning potential of videogames. Gee seeks nothing short of a revolution; we will do well to follow his lead. Author InformationJames Paul Gee is the Mary Lou Fulton Presidential Professor of Literacy Studies. A linguist by training he has currently works in the area of digital media and learning. He is the author of What Video Games Have to Teach Us about Literacy and Learning and The Anti-Education Era, among other books. Tab Content 6Author Website:Countries AvailableAll regions |