|
![]() |
|||
|
||||
OverviewLearn how to create computational designs, graphics and animations with minimum programming effort but without sacrificing an understanding of the algorithmic processes involved. Students and teachers of computer aided design have two options available to them. On the one hand, they can make use of state-of-the-art computer aided design systems that hide all the programming behind the user interface. Alternatively, they can learn from first principles and expend excess effort dealing with the tangential programming requirements of the computational framework, the user interface and graphical display methods.; This volume provides a middle way. It presents PlaSM, a design environment for graphics, modelling and animation that supports rapid prototyping but does not deprive the user of direct control over the underlying geometric programming. Divided into 3 self-contained sections, this book provides: an introduction to functional programming with PLaSM; a comprehensive discussion of basic graphics programming techniques; an in-depth tutorial on geometric modelling progressing from basic to advanced concepts including animation and motion modelling; complete PLaSM language libraries organized by chapter; and access to free geometric libraries and the PLaSM source code via an accompanying web site. Full Product DetailsAuthor: A P PaoluzziPublisher: John Wiley & Sons Imprint: John Wiley & Sons ISBN: 9781280554100ISBN 10: 128055410 Pages: 781 Publication Date: 09 May 2003 Audience: General/trade , General Format: Electronic book text Publisher's Status: Active Availability: Available To Order ![]() We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately. Table of ContentsReviewsAuthor InformationTab Content 6Author Website:Countries AvailableAll regions |