Genre And Video Game: Introduction To An Impossible Taxonomy

Author:   Felix Schniz
Publisher:   Springer
ISBN:  

9783658467951


Pages:   138
Publication Date:   03 May 2025
Format:   Paperback
Availability:   Manufactured on demand   Availability explained
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Genre And Video Game: Introduction To An Impossible Taxonomy


Overview

   This monograph explains video games as multidimensional and deeply mutable concepts as the interplay of three dimensions: Indeed, in addition to the hybrid approaches between genre of fiction and genre of game in genre theory, it is also social genre complexes that shape the experience of the player, especially in multiplayer games. The video game reveals itself as an objet ambigué: an art object that finally reveals and repositions itself in the process of interaction with the user.

Full Product Details

Author:   Felix Schniz
Publisher:   Springer
Imprint:   Springer
ISBN:  

9783658467951


ISBN 10:   3658467959
Pages:   138
Publication Date:   03 May 2025
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Active
Availability:   Manufactured on demand   Availability explained
We will order this item for you from a manufactured on demand supplier.
Language:   German

Table of Contents

 Introduction:The video game. An objet ambgu.- Early genre models.- Videogame genres in three dimensions (fiction aesthetics, game mechaics, social practice).- Follow-up.

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Author Information

 Dr Felix Schniz MA is a senior scientist at the Department of Information Technology at Klagenfurt University.

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