|
![]() |
|||
|
||||
OverviewWhile women maintain an increased visibility in the games culture, the issues involving gender in computing gaming is still relevant; and it is evident that the industry could benefit from the involvement of women in all aspects from consumer to developer. Gender Divide and the Computer Game Industry takes a look at the games industry from a gendered perspective and highlights the variety of ways in which women remain underrepresented in this industry. This reference source provides a comprehensive overview on the issue of gender, computer games, and the ICT sector. It supplies students and academics in numerous disciplines with the concerns of the computer games industry, male dominated occupations, and the complexity of gender in the workforce. Full Product DetailsAuthor: Julie Prescott , Jan BoggPublisher: Idea Group,U.S. Imprint: Idea Group,U.S. Dimensions: Width: 21.60cm , Height: 1.90cm , Length: 28.00cm Weight: 1.012kg ISBN: 9781466645349ISBN 10: 1466645342 Pages: 334 Publication Date: 30 September 2013 Audience: College/higher education , Professional and scholarly , Postgraduate, Research & Scholarly , Professional & Vocational Format: Hardback Publisher's Status: Active Availability: In Print ![]() This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of ContentsReviewsAuthor InformationJulie Prescott, University of Liverpool, UK. Jan Bogg, University of Liverpool, UK. Tab Content 6Author Website:Countries AvailableAll regions |