Gazing at Games: An Introduction to Eye Tracking Control

Author:   Veronica Sundstedt
Publisher:   Springer International Publishing AG
ISBN:  

9783031795510


Pages:   95
Publication Date:   06 March 2012
Format:   Paperback
Availability:   Manufactured on demand   Availability explained
We will order this item for you from a manufactured on demand supplier.

Our Price $100.29 Quantity:  
Add to Cart

Share |

Gazing at Games: An Introduction to Eye Tracking Control


Add your own review!

Overview

Full Product Details

Author:   Veronica Sundstedt
Publisher:   Springer International Publishing AG
Imprint:   Springer International Publishing AG
Weight:   0.236kg
ISBN:  

9783031795510


ISBN 10:   3031795512
Pages:   95
Publication Date:   06 March 2012
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Active
Availability:   Manufactured on demand   Availability explained
We will order this item for you from a manufactured on demand supplier.
Language:   English

Table of Contents

Introduction.- The Human Visual System.- Eye Tracking.- Eye Tracking in Video Games.- Gaze and Voice Controlled Video Games: Case Study I and II.- Gaze and Voice Controlled Drawing: Case Study III.- Conclusion.

Reviews

Author Information

Veronica Sundstedt is an Assistant Professor in Digital Game Development at Blekinge Institute of Technology (BTH) in Karlskrona, Sweden. At BTH she is coordinating the Computer Graphics research group. Prior to this she was working as a Lecturer in the Graphics, Vision, and Visualisation Group (GV2) in the School of Computer Science and Statistics at Trinity College Dublin, Ireland. Previously, she was a Postdoctoral Research Associate in the Department of Computer Science at the University of Bristol and the University of Bath, UK. She holds a PhD in Computer Graphics from the University of Bristol and an M.Sc. in Media Technology from the University of Linkoping, Sweden. Her research interests are in computer graphics and perception, in particular perceptually-based rendering algorithms, user studies, eye tracking, and novel gaze-based interaction techniques. She was co-chairing the ACM Applied Perception in Graphics and Visualization (APGV) conference in 2007 and the Eurographics Ireland Workshop in 2009. She recently co-organised the 1st Conference on Novel Gaze-Controlled Applications (NGCA 2011). She is also on the editorial board of the ACM Transactions of Applied Perception journal and Program Co-Chair for ACM SAP in 2012.

Tab Content 6

Author Website:  

Customer Reviews

Recent Reviews

No review item found!

Add your own review!

Countries Available

All regions
Latest Reading Guide

MRG2025CC

 

Shopping Cart
Your cart is empty
Shopping cart
Mailing List