Gaming the Medieval English Text: “Sir Gawain and the Green Knight” and the Cotton Nero A X/2 Manuscript

Author:   Julie Nelson Couch ,  Kimberly K. Bell
Publisher:   De Gruyter
ISBN:  

9781501518546


Pages:   265
Publication Date:   30 June 2025
Format:   Hardback
Availability:   Available To Order   Availability explained
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Gaming the Medieval English Text: “Sir Gawain and the Green Knight” and the Cotton Nero A X/2 Manuscript


Overview

This book innovatively combines medieval manuscript study with contemporary cultural game theory to show how the Middle English romance Sir Gawain and the Green Knight launches a multidimensional game with its late-fourteenth-century elite reader. The reading games within Sir Gawain and the Green Knight extend to the layout of the poem as found in its one extant manuscript, London, British Library, Cotton MS Nero A X/2. This study offers a more comprehensive examination of games and gaming in Sir Gawain and the Green Knight and the manuscript as a whole, its four poems and its illustrations, than has been published to date. Reading, before printed editions, was an activity that involved interacting with the visual layout of the text on the page. The authors find that a medieval reader’s ludic interaction with this singular medieval codex could amuse but also serve as a means to serious ends, specifically redemptive knowledge. Couch and Bell conclude that the textual and visual games of Sir Gawain and the Green Knight and the Cotton Nero manuscript allow a fourteenth-century English Christian aristocracy to align courtly gaming with heavenly goals, thereby justifying elite amusements.

Full Product Details

Author:   Julie Nelson Couch ,  Kimberly K. Bell
Publisher:   De Gruyter
Imprint:   De Gruyter
Weight:   0.514kg
ISBN:  

9781501518546


ISBN 10:   1501518542
Pages:   265
Publication Date:   30 June 2025
Audience:   College/higher education ,  Postgraduate, Research & Scholarly ,  Professional & Vocational
Format:   Hardback
Publisher's Status:   Active
Availability:   Available To Order   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

Table of Contents

List of Figures List of Abbreviations Citation Notes Acknowledgments Introduction: Gaming the Medieval English Text 1. The Text Game: The Gamemaster of Sir Gawain and the Green Knight 2. The Bobs Game: The Ordinatio of Sir Gawain and the Green Knight 3. The Salvation Game: Ludic Reading in Pearl, Cleanness, and Patience 4. The Image Game: Gaming the Illustrations Conclusion: The Elite Game of Reading Appendices: Playing with the Bobs Bibliography Notes on Authors Index

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Author Information

Julie Nelson Couch is Professor of English at Texas Tech University and has published on Middle English poetry, including romances, apocryphal verse, and miracle poems, on Middle English manuscript contexts, as well as on children as characters and readers. Kimberly K. Bell, Professor of English at Sam Houston State University, has published on Middle English manuscripts, examining their contents—including romances, saints’ lives, and chansons de geste—while paying special attention to genre, narrative structure, and gaming features. Couch and Bell have collaborated on studies of Havelok the Dane, Oxford, Bodleian Library, MS Laud Misc. 108, as well as on the gaming context of other Middle English romances.

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