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OverviewLibrary Technology Reports v42:5 - 2006 Topics covered include: *Why Gaming? *The Gaming Generation *Gaming Setups Common in Libraries *Case Studies: School Libraries *Case Studies: Academic Libraries *Case Studies: Public Libraries *Future Intersections *Conclusion What Librarians Can Learn from Gamers *Bibliography and Resources Full Product DetailsAuthor: Jenny LevinePublisher: ALA Editions Imprint: ALA Editions Dimensions: Width: 21.60cm , Height: 0.40cm , Length: 28.00cm Weight: 0.213kg ISBN: 9780838957837ISBN 10: 0838957838 Pages: 82 Publication Date: 15 September 2006 Audience: General/trade , General Format: Paperback Publisher's Status: Active Availability: Awaiting stock The supplier is currently out of stock of this item. It will be ordered for you and placed on backorder. Once it does come back in stock, we will ship it out for you. Table of ContentsReviewsAuthor InformationTab Content 6Author Website:Countries AvailableAll regions |
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