Gamification

Author:   Samuel Gander
Publisher:   Our Knowledge Publishing
ISBN:  

9786630044164


Pages:   68
Publication Date:   22 May 2026
Format:   Paperback
Availability:   Available To Order   Availability explained
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Gamification


Overview

How can boring tasks suddenly become exciting? Or how can children suddenly start enjoying going to school again? Gamification can offer a possible answer to precisely these questions. Gamification involves incorporating game elements into contexts where they would not normally be found, such as at school or in the workplace. The aim is often to boost motivation. This thesis examines the connections within gamification and explores the question of what the practical application of such game elements might look like. To this end, knowledge from various pioneers in this field has been compiled and combined into a practice-oriented system. Furthermore, this system has been used to analyse several practical examples in terms of their concept and success.

Full Product Details

Author:   Samuel Gander
Publisher:   Our Knowledge Publishing
Imprint:   Our Knowledge Publishing
Dimensions:   Width: 15.20cm , Height: 0.40cm , Length: 22.90cm
Weight:   0.104kg
ISBN:  

9786630044164


ISBN 10:   6630044169
Pages:   68
Publication Date:   22 May 2026
Audience:   General/trade ,  General
Format:   Paperback
Publisher's Status:   Active
Availability:   Available To Order   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

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