Games and Decisions

Author:   Robert Duncan Luce ,  Howard Raiffa
Publisher:   Dover Publications Inc.
Edition:   New edition
ISBN:  

9780486659435


Pages:   544
Publication Date:   28 March 2003
Format:   Paperback
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

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Games and Decisions


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Overview

Superb non-technical introduction to game theory, primarily applied to social sciences. Clear, comprehensive coverage of utility theory, 2-person zero-sum games, 2-person non-zero-sum games, n-person games, individual and group decision-making, more. Bibliography.

Full Product Details

Author:   Robert Duncan Luce ,  Howard Raiffa
Publisher:   Dover Publications Inc.
Imprint:   Dover Publications Inc.
Edition:   New edition
Dimensions:   Width: 13.70cm , Height: 3.00cm , Length: 21.40cm
Weight:   0.645kg
ISBN:  

9780486659435


ISBN 10:   0486659437
Pages:   544
Publication Date:   28 March 2003
Audience:   General/trade ,  General
Format:   Paperback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

Table of Contents

1. General Introduction to the Theory of Games 2. Utility Theory 3. Extensive and Normal Forms 4. Two-Person Zero-Sum Games 5. Two-Person Non-Zero-Sum Non-Cooperative Games 6. Two-Person Cooperative Games 7. Theories of n-Person Games in Normal Form 8. Characteristic Functions 9. Solutions 10. psi-Stability 11. Reasonable Outcomes and Value 12. Applications of n-Person Theory 13. Individual Decision Making under Uncertainty 14. Group Decision Making Appendices 1. A Probabilistic Theory of Utility 2. The Minimax Theorem 3. First Geometrical Interpretation of a Two-Person Zero-Sum Game 4. Second Geometrical Interpretation of a Two-Person Zero-Sum Game 5. Linear Programing and Two-Person Zero-Sum Games 6. Solving Two-Person Zero-Sum Games 7. Games with Infinite Pure Strategy Sets 8. Sequential Compounding of Two-Person Games Bibliography Index

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