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OverviewFull Product DetailsAuthor: Ilya Brookwell (University of California Riverside, USA)Publisher: Taylor & Francis Ltd Imprint: Routledge Weight: 0.260kg ISBN: 9781032371337ISBN 10: 1032371331 Pages: 138 Publication Date: 25 June 2024 Audience: College/higher education , Professional and scholarly , Tertiary & Higher Education , Professional & Vocational Format: Paperback Publisher's Status: Active Availability: In Print This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of Contents1. A Politics of Being Gamers 2. Encountering Gamer Citizens 3. Not a Game 4. Ludic Divides Conclusion: Live Video PoliticsReviews“Brookwell cuts to the core of what it means to deeply engage with gaming as a whole in the modern moment, showing games as a means of engaging with the world instead of simply a retreat from it. Using this lens, we finally get to see the Gamer Citizens: people building communities and shaping society through games in what can be some amazing ways.” – Josh Boykin, Founder, Intelligame Author InformationIlya Brookwell is Assistant Professor of Media and Cultural Studies at the University of California Riverside, USA. His research centers on video gamers, live-streaming, virtual reality (VR), and online community, particularly as these intersect with politics. His current research focuses on the emergent technologies of VR and asks how we find social immersion in a digital age. His series of published articles includes work on gamer citizens, emojis as civic duty, and virtual reality community. Tab Content 6Author Website:Countries AvailableAll regions |
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