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OverviewFull Product DetailsAuthor: Regina BernhauptPublisher: Springer International Publishing AG Imprint: Springer International Publishing AG Edition: Softcover reprint of the original 1st ed. 2015 Dimensions: Width: 15.50cm , Height: 1.60cm , Length: 23.50cm Weight: 4.511kg ISBN: 9783319362939ISBN 10: 3319362933 Pages: 285 Publication Date: 09 October 2016 Audience: Professional and scholarly , Professional & Vocational Format: Paperback Publisher's Status: Active Availability: Manufactured on demand ![]() We will order this item for you from a manufactured on demand supplier. Table of ContentsUser Experience Evaluation Methods in the Games Development Life Cycle.- Video Game Development and User Experience.- Assessing the Core Elements of the Gaming Experience.- Game User Research and Physiological Game Evaluation.- Presence, Involvement and Flow in Digital Games.- Evaluating User Experience Factors using Experiments: Expressive Artificial Faces Embedded in Contexts.- Telemetry-Based Game Evaluation.- User Experience Design for Inexperienced Gamers: GAP – Game Approachability Principles.- A Heuristic Framework for Evaluating User Experience in Games.- Enabling Co-Located Physical Social Play: A Framework for Design and Evaluation.- Evaluating Exertion Games.- Beyond the Gamepad: HCI and Game Controller Design and Evaluation.ReviewsAuthor InformationTab Content 6Author Website:Countries AvailableAll regions |