Game Theory and Its Applications

Author:   Akio Matsumoto ,  Ferenc Szidarovszky
Publisher:   Springer Verlag, Japan
Edition:   1st ed. 2016
ISBN:  

9784431547853


Pages:   268
Publication Date:   15 September 2015
Format:   Hardback
Availability:   Manufactured on demand   Availability explained
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Game Theory and Its Applications


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Overview

This book integrates the fundamentals, methodology, and major application fields of noncooperative and cooperative games including conflict resolution. The topics addressed in the book are discrete and continuous games including games represented by finite trees; matrix and bimatrix games as well as oligopolies; cooperative solution concepts; games under uncertainty; dynamic games and conflict resolution. The methodology is illustrated by carefully chosen examples, applications and case studies which are selected from economics, social sciences, engineering, the military and homeland security. This book is highly recommended to readers who are interested in the in-depth and up-to-date integration of the theory and ever-expanding application areas of game theory.

Full Product Details

Author:   Akio Matsumoto ,  Ferenc Szidarovszky
Publisher:   Springer Verlag, Japan
Imprint:   Springer Verlag, Japan
Edition:   1st ed. 2016
Dimensions:   Width: 15.50cm , Height: 1.80cm , Length: 23.50cm
Weight:   5.502kg
ISBN:  

9784431547853


ISBN 10:   4431547851
Pages:   268
Publication Date:   15 September 2015
Audience:   College/higher education ,  Professional and scholarly ,  Postgraduate, Research & Scholarly ,  Professional & Vocational
Format:   Hardback
Publisher's Status:   Active
Availability:   Manufactured on demand   Availability explained
We will order this item for you from a manufactured on demand supplier.

Table of Contents

1 Introduction.- Part I Noncooperative Games.- 2 Discrete Static Games .- 3 Continuous Static Games.- 4 Relation to Other Mathematical Problems.- 5 Existence of Equilibria.- 6 Computation of Equilibria.- 7 Special Matrix Games.- 8 Uniqueness of Equilibria.- 9 Repeated and Dynamic Games.- 10 Games under Uncertainty.- Part II Cooperative Games.- 11 Solutions based on Characteristic Functions.- 12 Conflict Resolution.- 13 Multiobjective Optimization.- 14 Social Choice.- 15 Case Studies and Applications.- Appendices.- A Vector and Matrix Norms.- B Convexity, Concavity.- C Optimum Conditions.- D Fixed Point Theorems.- E Monotonic Mappings.- F Duality in Linear Programming.- G Multiobjective Optimization.- H Stability and Controllability.- References.

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