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OverviewFrom Among Us to Minecraft, Catan to Dungeons and Dragons, games and play are fundamentally transforming how we understand storytelling, education, identity, politics, and creativity. Game Studies provides the first ever critical and comprehensive introduction for navigating this complex, interdisciplinary, and rapidly growing research field. Each chapter introduces a timely area of debate in games research, and addresses critical questions about the social, cultural, and economic aspects of games and the people who play and make them. Combining key theoretical frameworks with case studies of influential games, the book equips readers with the tools needed to engage critically with games and their growing cultural significance. Full of concrete examples and pedagogical features, Game Studies offers a highly accessible and urgently needed guide to this rapidly expanding, hotly contested, and culturally significant field. It is essential reading for students of both media studies and game design, and an important resource for scholars, developers, and players. Full Product DetailsAuthor: Brendan Keogh (Queensland University of Technology, Australia) , Mahli-Ann Butt (University of Melbourne, Australia) , Marcus Carter (University of Sydney, Australia)Publisher: John Wiley and Sons Ltd Imprint: Polity Press ISBN: 9781509563791ISBN 10: 1509563792 Pages: 304 Publication Date: 19 February 2026 Audience: College/higher education , Tertiary & Higher Education Format: Paperback Publisher's Status: Active Availability: Awaiting stock The supplier is currently out of stock of this item. It will be ordered for you and placed on backorder. Once it does come back in stock, we will ship it out for you. Table of ContentsReviews""Game Studies offers an up-to-date, accessible, holistic, and yet nuanced introduction to this vast interdisciplinary field. It is the book all game educators have been waiting for, and should be read by everyone who engages in games research."" Adrienne Shaw, Temple University ""Informative and inspiring, this book is a comprehensive guide, serving well anyone starting their academic adventures in game studies. It opens solid pathways and helps the reader to avoid many pitfalls present in this field of research."" Frans Mäyrä, Tampere University ""Game Studies is reflective, forward-looking, and captures the excitement of a field taking shape. It is insightful, accessible and deeply grounded, and serves as a reminder of how far the study of games has come."" José P. Zagal, University of Utah Author InformationBrendan Keogh is Associate Professor in the School of Communication at the Queensland University of Technology. Mahli-Ann Butt is Lecturer in Cultural Studies at the University of Melbourne. Marcus Carter is Professor in Human-Computer Interaction at the University of Sydney. Tab Content 6Author Website:Countries AvailableAll regions |
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