Game of X v.1: Xbox

Author:   Rusel DeMaria
Publisher:   Taylor & Francis Ltd
ISBN:  

9781138350168


Pages:   246
Publication Date:   01 October 2018
Format:   Paperback
Availability:   In Print   Availability explained
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Game of X v.1: Xbox


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Overview

Based on 48 interviews and years of research, Game of X v.1: Xbox tells the many stories of Microsoft’s unlikely entry into the game console business. In addition to the personal insights of the key players in the story, Game of X includes many previously unreleased documents that show what was going on behind the scenes. This is the story of Xbox and Xbox Live. Key Features Based on 48 interviews and years of research, Game of X v.1: Xbox tells the many stories of Microsoft’s unlikely entry into the game console business. In addition to the personal insights of the key players in the story, Game of X includes many previously unreleased documents that show what was going on behind the scenes. This is the story of Xbox and Xbox Live.

Full Product Details

Author:   Rusel DeMaria
Publisher:   Taylor & Francis Ltd
Imprint:   CRC Press
Weight:   0.312kg
ISBN:  

9781138350168


ISBN 10:   1138350168
Pages:   246
Publication Date:   01 October 2018
Audience:   General/trade ,  General
Format:   Paperback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

Table of Contents

"Part I: Betting Billions. Back to ""Normal"". ""It Could Never Happen Here"". Other Microsoft Initiatives. The Executive Retreat: March 1999. A Real Danger Emerges. ""Bill Meetings. Under New Management. Changing Vision. Or We Could Just Buy Someone? ""Hail Mary"". The St. Valentine's Day Massacre. Incenceivable. The GDC Reveal. It's a Go! Now What? Xbox ATG. The Xbox OS. Early Reveal. Launch Titles. Third-Party Titles. Marketing Xbox. Hardware--A Rocky Finish. Pre-Launch. Midnight Madness. Xbox--the First Year. Part II: Xbox Gets Connected. Early Live Visions. Developing Xbox Live. Completing Xbox Live. Promoting Xbox Live. Xbox Live Beta. Xbox Live Launch. Author's Postscript."

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Author Information

Rusel DeMaria is the author or coauthor of more than sixty books, most of them in the gaming field, including Myst: The Official Strategy Guide, which sold more than 1.2 million copies, as well as one of the most comprehensive histories of the industry, High Score! The Illustrated History of Electronic Games. He founded and served as creative director for the most successful strategy guide publishing imprint in the industry and is a former senior editor and columnist for several national video game magazines.

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