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OverviewGame Invaders takes an innovative approach to game design, combining genre theory and semiotics. U.K. games professor Clive Fencott introduces a practical critical DIY toolbox for analyzing existing games and designing future games. He explores an unconventional assortment of specific games in depth to show the value and limitations of various theories, paying close attention to several games outside of the mainstream. Fencott also investigates possible futures in game building, applications, and virtual realities. Personable and engaging, this book is meant for undergraduate and graduate students in games programming, games design, communications studies, and media studies, as well as recent grads looking for an edge in beginning their programming/design careers. Full Product DetailsAuthor: Clive Fencott (University of Teesside, School of Computing) , Jo Clay , Mike Lockyer , Paul Massey, MCS MCS MCSPublisher: Wiley-IEEE Computer Society PR Imprint: Wiley-IEEE Computer Society PR ISBN: 9781280679056ISBN 10: 1280679050 Pages: 248 Publication Date: 01 January 2012 Audience: General/trade , General Format: Electronic book text Publisher's Status: Active Availability: Available To Order ![]() We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately. Table of ContentsReviewsAuthor InformationTab Content 6Author Website:Countries AvailableAll regions |