Game Hacking

Author:   Nick Cano
Publisher:   No Starch Press,US
ISBN:  

9781593276690


Pages:   304
Publication Date:   01 July 2016
Format:   Paperback
Availability:   To order   Availability explained
Stock availability from the supplier is unknown. We will order it for you and ship this item to you once it is received by us.

Our Price $110.00 Quantity:  
Add to Cart

Share |

Game Hacking


Add your own review!

Overview

You don't need to be a wizard to transform a game you like into a game you love. Imagine if you could give your favorite PC game a more informative heads-up display or instantly collect all that loot from your latest epic battle. Bring your knowledge of Windows-based development and memory management, and Game Hacking will teach you what you need to become a true game hacker. Learn the basics, like reverse engineering, assembly code analysis, programmatic memory manipulation, and code injection, and hone your new skills with hands-on example code and practice binaries. Level up as you learn how to- -Scan and modify memory with Cheat Engine -Explore program structure and execution flow with OllyDbg -Log processes and pinpoint useful data files with Process Monitor -Manipulate control flow through NOPing, hooking, and more -Locate and dissect common game memory structures You'll even discover the secrets behind common game bots, including- -Extrasensory perception hacks, such as wallhacks and heads-up displays -Responsive hacks, such as autohealers and combo bots -Bots with artificial intelligence, such as cave walkers and automatic looters Game hacking might seem like black magic, but it doesn't have to be. Once you understand how bots are made, you'll be better positioned to defend against them in your own games. Journey through the inner workings of PC games with Game Hacking, and leave with a deeper understanding of both game design and computer security. You don't need to be a wizard to transform a game you like into a game you love. Imagine if you could give your favorite PC game a more informative heads-up display or instantly collect all that loot from your latest epic battle. Bring your knowledge of Windows-based development and memory management, and Game Hacking will teach you what you need to become a true game hacker. Learn the basics, like reverse engineering, assembly code analysis, programmatic memory manipulation, and code injection, and hone your new skills with hands-on example code and practice binaries. Level up as you learn how to- -Scan and modify memory with Cheat Engine -Explore program structure and execution flow with OllyDbg -Log processes and pinpoint useful data files with Process Monitor -Manipulate control flow through NOPing, hooking, and more -Locate and dissect common game memory structures You'll even discover the secrets behind common game bots, including- -Extrasensory perception hacks, such as wallhacks and heads-up displays -Responsive hacks, such as autohealers and combo bots -Bots with artificial intelligence, such as cave walkers and automatic looters Game hacking might seem like black magic, but it doesn't have to be. Once you understand how bots are made, you'll be better positioned to defend against them in your own games. Journey through the inner workings of PC games with Game Hacking, and leave with a deeper understanding of both game design and computer security.

Full Product Details

Author:   Nick Cano
Publisher:   No Starch Press,US
Imprint:   No Starch Press,US
Dimensions:   Width: 17.80cm , Height: 2.00cm , Length: 23.40cm
Weight:   0.592kg
ISBN:  

9781593276690


ISBN 10:   1593276699
Pages:   304
Publication Date:   01 July 2016
Audience:   General/trade ,  General
Format:   Paperback
Publisher's Status:   Active
Availability:   To order   Availability explained
Stock availability from the supplier is unknown. We will order it for you and ship this item to you once it is received by us.

Table of Contents

Reviews

"“Game Hacking contains more than just interesting material; it contains an education. Budding programmers and game designers will gain critical insights. Perhaps, for someone with the predisposition and the will to develop their skills, this book could even kick-start a new career.” —Josh Townsend, IT Security ""Game Hacking makes for both a great read straight through or as a desk reference when reversing games or abusing Windows process memory. I give the book 9 out of 10 stars, as probably one of the best technical computer security books I have read in a while."" —Dan Borges, LockBoxx"


Author Information

Nick Cano wrote his first scripts for open source game servers when he was 12 and has been a part of the game-hacking community ever since. He has years of experience in detecting and defending against malware, and advises developers and designers on best practices to protect their games against bots. Nick has spoken about his research and tools at many conferences.

Tab Content 6

Author Website:  

Customer Reviews

Recent Reviews

No review item found!

Add your own review!

Countries Available

All regions
Latest Reading Guide

wl

Shopping Cart
Your cart is empty
Shopping cart
Mailing List