Game Feel: A Game Designer's Guide to Virtual Sensation

Author:   Steve Swink
Publisher:   Taylor & Francis Inc
ISBN:  

9780123743282


Pages:   376
Publication Date:   13 October 2008
Replaced By:   9781032257808
Format:   Paperback
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

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Game Feel: A Game Designer's Guide to Virtual Sensation


Overview

Full Product Details

Author:   Steve Swink
Publisher:   Taylor & Francis Inc
Imprint:   Focal Press US
Dimensions:   Width: 18.90cm , Height: 2.30cm , Length: 24.60cm
Weight:   0.574kg
ISBN:  

9780123743282


ISBN 10:   0123743281
Pages:   376
Publication Date:   13 October 2008
Audience:   Professional and scholarly ,  General/trade ,  Professional & Vocational ,  General
Replaced By:   9781032257808
Format:   Paperback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

Table of Contents

Reviews

The following game design luminaries have promised quotes: <br>Jonathan Blow, Company: Number-None, Game: Braid <br>Matthew Wegner, Development Director, Flashbang Studios, LLC, Games: Sealab 2021 Sweet Mayhem <br>Aubrey Hesselgren, Game Designer, Amorphous, Games: Hoop World, Unannounced XBLA game <br>Derek Yu, Artist, Game Designer, Bit Blot, Games: Aquaria, I'm O.K. <br>Alec Holowka, Programmer, Game Designer, Bit Blot, Games: Aquaria <br>Katherine Isbister, Associate Professor, Rensselaer Polytech (RPI), Morgan Kaufmann game author.


Author Information

Steve Swink

Tab Content 6

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Latest Reading Guide

NOV RG 20252

 

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