Game Development With Unreal Engine And Physx: A Step-by-Step Guide to Creating Immersive and Realistic Game Worlds

Author:   Leo Turing
Publisher:   Independently Published
ISBN:  

9798294639136


Pages:   252
Publication Date:   29 July 2025
Format:   Paperback
Availability:   Available To Order   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

Our Price $65.97 Quantity:  
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Game Development With Unreal Engine And Physx: A Step-by-Step Guide to Creating Immersive and Realistic Game Worlds


Overview

Ready to bring your game worlds to life with breathtaking realism? Ever wondered how top-tier games achieve those jaw-dropping explosions, fluid character movements, or truly immersive vehicle physics? The secret lies in mastering game physics, and it's often the missing piece that separates good games from truly great ones. Without a solid grasp of how to make your virtual objects interact believably, your game worlds can feel stiff, lifeless, and ultimately, unengaging. This book is your all-in-one guide to unlocking the power of physics in Unreal Engine. We'll take you from the absolute basics of how objects move and collide to advanced techniques used by AAA studios. You'll learn how to create stunning destruction, animate characters with natural ragdoll effects, design realistic vehicle mechanics, and make every interaction feel authentic. No complex math jargon here - just clear, step-by-step instructions and practical examples that anyone can follow. By the time you're done, you won't just understand physics; you'll be creating dynamic, responsive, and incredibly immersive game worlds that captivate your players. Imagine your characters reacting realistically to impacts, environments crumbling with satisfying detail, and vehicles handling like their real-world counterparts. This isn't just about making things look good; it's about making them feel real, enhancing every aspect of your gameplay. Don't let lifeless physics hold your game back. Dive into ""Game Development with Unreal Engine and PhysX: A Step-by-Step Guide to Creating Immersive and Realistic Game Worlds"" and start building the interactive experiences you've always dreamed of.

Full Product Details

Author:   Leo Turing
Publisher:   Independently Published
Imprint:   Independently Published
Dimensions:   Width: 15.20cm , Height: 1.30cm , Length: 22.90cm
Weight:   0.340kg
ISBN:  

9798294639136


Pages:   252
Publication Date:   29 July 2025
Audience:   General/trade ,  General
Format:   Paperback
Publisher's Status:   Active
Availability:   Available To Order   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

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