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OverviewGame Design Foundations, Second Edition covers how to design the game from the important opening sentence, the One Pager document, the Executive Summary and Game Proposal, the Character Document to the Game Design Document. The book describes game genres, where game ideas come from, game research, innovation in gaming, important gaming principles such as game mechanics, game balancing, AI, path finding and game tiers. The basics of programming, level designing, and film scriptwriting are explained by example. Each chapter has exercises to hone in on the newly learned designer skills that will display your work as a game designer and your knowledge in the game industry. Full Product DetailsAuthor: Roger A. PedersenPublisher: Wordware Publishing Inc. Imprint: Wordware Publishing Inc. Edition: 2nd Revised edition Dimensions: Width: 15.50cm , Height: 2.20cm , Length: 22.80cm Weight: 0.542kg ISBN: 9781598220346ISBN 10: 1598220349 Pages: 384 Publication Date: 01 June 2009 Audience: Professional and scholarly , Professional & Vocational Format: Paperback Publisher's Status: Active Availability: In Print ![]() This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of ContentsReviewsAuthor InformationTab Content 6Author Website:Countries AvailableAll regions |