Game Design for Free-to-Play Live Service

Author:   Stanislav Stanković
Publisher:   Springer International Publishing AG
ISBN:  

9783031561580


Pages:   270
Publication Date:   11 May 2025
Format:   Paperback
Availability:   Manufactured on demand   Availability explained
We will order this item for you from a manufactured on demand supplier.

Our Price $129.35 Quantity:  
Add to Cart

Share |

Game Design for Free-to-Play Live Service


Overview

""Game Design for Free to Play Live Service"" is the ultimate guide to designing successful free-to-play mobile games. Based on a decade of experience at companies like Rovio, EA, and Supercell, the author provides practical advice on gameplay mechanics, monetization strategies, and player engagement. With case studies and expert insights, this book is essential reading for any game developer looking to create a hit mobile game.

Full Product Details

Author:   Stanislav Stanković
Publisher:   Springer International Publishing AG
Imprint:   Springer International Publishing AG
ISBN:  

9783031561580


ISBN 10:   3031561589
Pages:   270
Publication Date:   11 May 2025
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Active
Availability:   Manufactured on demand   Availability explained
We will order this item for you from a manufactured on demand supplier.

Table of Contents

Reviews

Author Information

Stanislav Stanković is originally from Niš, Serbia, where he completed his studies in Computer Science and Engineering at the Faculty of Electronic Engineering, Univeristy of Niš. He obtained his PhD from Tampere University of Technology, TUT (now Tampere University) in Digital Signal Processing. Virtual Reality and Virtual Environments were one of his main research interests during his time in academia. He has been lecturing courses on Virtual Reality and human Computer Interaction for several years at this institution. After leaving academia, he has been working for over a decade in the video games industry, as a game designer and a creative director in several renowned companies including Rovio, Electronic Arts and Supercell.

Tab Content 6

Author Website:  

Countries Available

All regions
Latest Reading Guide

RGFEB26

 

Shopping Cart
Your cart is empty
Shopping cart
Mailing List