Game Creation for Teens

Author:   Jason Darby
Publisher:   Cengage Learning, Inc
Edition:   International Edition
ISBN:  

9781598635003


Pages:   320
Publication Date:   01 February 2008
Format:   Mixed media product
Availability:   In Print   Availability explained
Limited stock is available. It will be ordered for you and shipped pending supplier's limited stock.

Our Price $79.17 Quantity:  
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Game Creation for Teens


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Overview

Get ready to make fun and exciting computer games, no programming required! Game Creation for Teens shows teens and other beginners how to make their very own awesome games using the Games Factory 2, a simple drag-and-drop game creation system. By the end of the book, you'll have made three amazing sample games and have the skills and information you need to make more games on your own. You'll start by exploring the different game genres and learning how to organize and develop your own game ideas before you begin creating. Then you'll learn about game creation fundamentals such as graphics settings, methods, and features, as well as how to use and record music and sound in games. Once you have the basics down, the book will introduce you to the Games Factory 2, including how to install it, important program terminology, and a walk-through of the important editors and screens you will use next when you create the three sample games in the book. Creating the games will help you explore and test out the functionality of the Games Factory 2 and build your skill set with the program. You'll finish up by learning how to add objects, pictures, and animation to your games to make them more interesting and dynamic, and even how to test and debug your games. Game Creation for Teens provides you with the information and techniques you need to make your game ideas a reality!

Full Product Details

Author:   Jason Darby
Publisher:   Cengage Learning, Inc
Imprint:   Delmar Cengage Learning
Edition:   International Edition
Dimensions:   Width: 18.80cm , Height: 2.00cm , Length: 23.20cm
Weight:   0.670kg
ISBN:  

9781598635003


ISBN 10:   159863500
Pages:   320
Publication Date:   01 February 2008
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Mixed media product
Publisher's Status:   Out of Print
Availability:   In Print   Availability explained
Limited stock is available. It will be ordered for you and shipped pending supplier's limited stock.

Table of Contents

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Introduction Chapter 1: Games Chapter 2: Game Design Capter 3: Graphics: Game Creation Essentials Chapter 4: Sound and Music Chapter 5: Introduction to the Games Factory 2 Chapter 6: Behind the Scenes of the Games Factor 2 Chapter 7: Game Creation: Future Tennis Chapter 8: Game Creation: Quick Draw Chapter 9: Game Creation: Last Pursuit Chapter 10: Advanced Control of Objects Chapter 11: Working with pictures and Animations in TGF2 Chapter 12: Getting Help Chapter 13: Bug Finding and Fixing


Author Information

Jason Darby is a game designer for one of Europe's leading game developers and publishers, working on a leading AAA game title for the PS3 and Xbox platforms. Jason is the author of a number of game-creation books, including Make Amazing Games in Minutes; Power User's Guide to Windows Development; Awesome Game Creation, Third Edition; Game Creation for Teens; Going to War: Creating Computer War Games; Picture Yourself Creating Video Games; and Wizards and Warriors: Massively Multiplayer Online Game Creation, all published by Cengage Learning. Jason has also had a number of articles published in the UK press, including in Retro Gamer and PC Format, both leading magazines in their field.

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