Game Animation Programming

Author:   Kenwright
Publisher:   Independently Published
ISBN:  

9798274884433


Pages:   720
Publication Date:   17 November 2025
Format:   Paperback
Availability:   Available To Order   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

Our Price $409.17 Quantity:  
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Game Animation Programming


Overview

Animation is the heartbeat of interactive worlds. It's what turns static models into living characters, makes environments feel responsive, and immerses players in experiences that feel alive. Without animation, games are little more than rigid mechanics. With it, they become performances, stories, and adventures. This book explores the craft of real-time animation in games-where movement must adapt to unpredictable player input, dynamic environments, and the demands of gameplay. It's not enough for a character to look good in a cutscene; they must move convincingly while running, fighting, dodging, or simply walking across terrain that changes moment to moment. At the intersection of art, mathematics, and engineering, animation programming requires both creativity and technical precision. Inside, you'll find a clear, practical journey through the principles and techniques that make modern game animation possible: Fundamentals such as skeletal animation, rigging, and transformation math Blending systems for smooth transitions between states Inverse kinematics for believable limb placement Physics-driven methods that inject realism into motion This is not a dry technical manual. Each chapter balances theory with hands-on practice, offering explanations alongside code examples and exercises. You'll learn not only how techniques work, but why they matter, and how they can be applied to real projects-from prototypes to large-scale game engines. By the end, you'll have the foundation to understand existing animation systems and the flexibility to design your own. You'll see how mathematics underpins motion, how algorithms shape responsiveness, and how programming transforms artistic vision into interactive reality. Most importantly, you'll gain the confidence to approach animation as a discipline you can master and extend.

Full Product Details

Author:   Kenwright
Publisher:   Independently Published
Imprint:   Independently Published
Dimensions:   Width: 17.80cm , Height: 4.70cm , Length: 25.40cm
Weight:   1.710kg
ISBN:  

9798274884433


Pages:   720
Publication Date:   17 November 2025
Audience:   General/trade ,  General
Format:   Paperback
Publisher's Status:   Active
Availability:   Available To Order   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

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