Foundations of 3D Graphics Programming: Using JOGL and Java3D

Author:   Jim X. Chen ,  Chunyang Chen
Publisher:   Springer London Ltd
Edition:   Softcover reprint of the original 2nd ed. 2008
ISBN:  

9781447168300


Pages:   386
Publication Date:   23 August 2016
Format:   Paperback
Availability:   Manufactured on demand   Availability explained
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Foundations of 3D Graphics Programming: Using JOGL and Java3D


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Author:   Jim X. Chen ,  Chunyang Chen
Publisher:   Springer London Ltd
Imprint:   Springer London Ltd
Edition:   Softcover reprint of the original 2nd ed. 2008
Weight:   0.853kg
ISBN:  

9781447168300


ISBN 10:   1447168305
Pages:   386
Publication Date:   23 August 2016
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Active
Availability:   Manufactured on demand   Availability explained
We will order this item for you from a manufactured on demand supplier.

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From the reviews of the second edition: This book is primarily a survey of the basic, traditional computer graphics topics taught in many algorithm-oriented computer graphics courses ... . all of the example code provided in the textbook is written in Java, using OpenGL. ... Since many institutions have moved to the Java programming language, this is a very reasonable choice. ... Overall, I like the textbook ... . chapters of the textbook constitute a typical one-semester introduction to a graphics overview course of 2D and 3D graphics (rendering side). (J. Miller, ACM Computing Reviews, June, 2009)


From the reviews of the second edition: This book is primarily a survey of the basic, traditional computer graphics topics taught in many algorithm-oriented computer graphics courses ... . all of the example code provided in the textbook is written in Java, using OpenGL. ... Since many institutions have moved to the Java programming language, this is a very reasonable choice. ... Overall, I like the textbook ... . chapters of the textbook constitute a typical one-semester introduction to a graphics overview course of 2D and 3D graphics (rendering side). (J. Miller, ACM Computing Reviews, June, 2009)


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