Foundation Silverlight 2 Animation

Author:   Jeff Paries
Publisher:   APress
Edition:   1st ed.
ISBN:  

9781430215691


Pages:   448
Publication Date:   04 November 2008
Format:   Paperback
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

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Foundation Silverlight 2 Animation


Overview

See the power of Silverlight in action Learn the building blocks of animation in Silverlight 2 Includes over 180 example Silverlight projects Silverlight is a phenomenally powerful animation tool, but few people know how to unlock its potential. Foundation Silverlight 2 Animation gives you the keys to all of that power. It covers the basics of animation—that is, Silverlight's storyboards and animations, which are used to provide interactivity to Silverlight applications. You'll take an in-depth look at double, point, and color animations. You'll also learn the difference between linear, spline, and discrete keyframes, and how they affect your objects as they move. But it doesn't stop there. You'll go well beyond those simple timeline-based animations and learn how to create purely code-based animations. You'll use vectors to make objects move and bounce off boundaries and each other. You'll explore particle systems, kinematics, and collisions. You'll also learn how to use trigonometry to animate objects and simulate 3D motion in a 2D environment. The essential trigonometry required to create complex motion is simplified and explained through a series of fascinating and fun examples that can be incorporated into your own applications, games, and experiments. Whether you're already familiar with Silverlight and you want to learn how to open it up, a Flash developer interested in expanding your skill set, or a web developer looking to take the next step into rich interactive application development, this book will bring you up to speed on Silverlight 2 and show you what it can do. From techniques for creating frame-based animations to learning how to simulate 3D in a 2D environment, there is something here to satisfy anyone's appetite for animation and interactivity.

Full Product Details

Author:   Jeff Paries
Publisher:   APress
Imprint:   Friends of Ed
Edition:   1st ed.
Dimensions:   Width: 19.10cm , Height: 2.30cm , Length: 22.90cm
Weight:   0.847kg
ISBN:  

9781430215691


ISBN 10:   1430215690
Pages:   448
Publication Date:   04 November 2008
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

Table of Contents

Getting Started.- What You Need to Know.- Silverlight Animation: The Basics.- Basic Transforms.- Storyboards and Animations.- Animation Techniques.- Advanced Animation.- Coordinates in Silverlight.- Using Trigonometry for Animation.- Simulating 3D in 2D.- Collisions.- Kinematics.- Particle Systems.- Silverlight VR (SLVR) Objects.

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Author Information

Jeff Paries is employed as a digital media developer, creating Silverlight applications for Waggener Edstrom Worldwide. He lives in Portland, Oregon with his wife, Kate, and son, Nicholas.

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