Foundation Actionscript 3.0 Animation: Making Things Move!

Author:   Keith Peters
Publisher:   APress
Edition:   1st ed.
ISBN:  

9781590597910


Pages:   568
Publication Date:   09 April 2007
Format:   Paperback
Availability:   Manufactured on demand   Availability explained
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Foundation Actionscript 3.0 Animation: Making Things Move!


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Overview

This book is the 2nd edition of Keith Peters' best- selling ActionScript animation book, updated to ActionScript 3.0-all of the code has been updated, and some new techniques have been added to take advantage of ActionScript 3.0's new features, including the display list and new event architecture. The code can be used with the Flash IDE, Flex Builder 2, or the free Flex 2 SDK. This book will teach you how to use Flash ActionScript to move the objects in your movie, rather than letting Flash's tween engine do it for you. The benefit of this is smaller, more realistic, more dynamic, interactive movies that almost literally seem to come alive on your screen.

Full Product Details

Author:   Keith Peters
Publisher:   APress
Imprint:   APress
Edition:   1st ed.
Dimensions:   Width: 17.80cm , Height: 3.00cm , Length: 23.50cm
Weight:   1.060kg
ISBN:  

9781590597910


ISBN 10:   1590597915
Pages:   568
Publication Date:   09 April 2007
Audience:   General/trade ,  General
Format:   Paperback
Publisher's Status:   Active
Availability:   Manufactured on demand   Availability explained
We will order this item for you from a manufactured on demand supplier.

Table of Contents

Actionscripted Animation Basics.- Basic Animation Concepts.- Basics of Actionscript 3.0 for Animation.- Trigonometry for Animation.- Rendering Techniques.- Basic Motion.- Velocity and Acceleration.- Boundaries and Friction.- User Interaction: Moving Objects Around.- Advanced Motion.- Easing and Springing.- Collision Detection.- Coordinate Rotation and Bouncing Off Angles.- Billiard Ball Physics.- Particle Attraction and Gravity.- Forward Kinematics: Making Things Walk.- Inverse Kinematics: Dragging and Reaching.- 3D Animation.- 3D Basics.- 3D Lines and Fills.- Backface Culling and 3D Lighting.- Additional Techniques.- Matrix Math.- Tips and Tricks.

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Author Information

Keith Peters lives in the vicinity of Boston with his wife, Kazumi, and their daughter, Kristine. He has been working with Flash since 1999, and has co-authored many books for friends of ED, including Flash MX Studio, Flash MX Most Wanted, and the ground-breaking Flash Math Creativity. In 2001, he started the experimental Flash site, BIT-101 (BIT-101.com), which strives for a new, cutting edge, open-source experiment each day. The site won an award at the Flashforward 2003 Flash Film Festival in the Experimental category. In addition to the experiments on the site, there are several highly regarded Flash tutorials which have been translated into many languages and are now posted on web sites throughout the world. Keith is currently working full time doing freelance and contract Flash development and various writing projects.

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