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OverviewThe aim of this book is to provide a mathematical background to techniques in computer graphics, to develop a graphics program in C implementing these techniques, and to illustrate the use of C stressing portability and speed. It hopes to supply the reader with a complete graphics program capable of rendering three-dimensional images comparatively quickly, including shadows and - to a limited degree - reflections. Scenes can be animated interactively or by using animation files, and series of scenes may be stored and played in real time. Readers are assumed to be moderately familiar with basic programming concepts, although all programming techniques are described thoroughly before their first applications. Whilst ray-tracing is not covered, the book does cover: hidden surfaces, shadows, reflections, patterns, and modelling curves and surfaces. As a result, many students and professionals will find this presentation gives them a thorough understanding of the most fundamental algorithms in graphics programming as well as providing them with a usable graphics package. Full Product DetailsAuthor: Georg GlaeserPublisher: Springer-Verlag Berlin and Heidelberg GmbH & Co. KG Imprint: Springer-Verlag Berlin and Heidelberg GmbH & Co. K Edition: Second Edition 1994 Dimensions: Width: 15.50cm , Height: 1.70cm , Length: 23.50cm Weight: 0.492kg ISBN: 9783540942887ISBN 10: 3540942882 Pages: 306 Publication Date: 01 January 1995 Audience: College/higher education , Professional and scholarly , Postgraduate, Research & Scholarly , Professional & Vocational Format: Paperback Publisher's Status: Active Availability: In Print ![]() This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of ContentsA Basic Course in Spatial Analytic Geometry. Projections. How to Describe Three-Dimensional Objects. Grpahics Output. A Fast Hidden- Surface Algorithm. Advanced Features. Hidden-Line Removal. Mathematical Curves and Surfaces. Spline Curves and Spline Surfaces. Computer-Generated Movies. The Programming Package Your Disk. System Dependences and Other Programming Languages. References. Index.ReviewsAuthor InformationTab Content 6Author Website:Countries AvailableAll regions |