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OverviewThe number of digital gamers is increasing worldwide, but public debates about digital games commonly focus on questionable game content or problematic gaming behavior. This book offers a broader ethical perspective on digital game cultures, presenting theoretical and empirical work on the ethical dimensions of the development, production and distribution of digital games, as well as issues relating to responsible gaming and the pedagogical use of digital games. Questions of the communicative-cultural change in game cultures are linked with questions of media education and media ethics. With such a comprehensive approach, the volume promotes ethical discourse on digital game cultures. Full Product DetailsAuthor: Maike Groen , Nina Kiel , Angela Tillmann , André WeßelPublisher: Springer Fachmedien Wiesbaden Imprint: Springer VS Edition: 1st ed. 2020 Volume: 7 Weight: 0.454kg ISBN: 9783658281748ISBN 10: 365828174 Pages: 256 Publication Date: 30 November 2020 Audience: Professional and scholarly , Professional & Vocational Format: Paperback Publisher's Status: Active Availability: Manufactured on demand ![]() We will order this item for you from a manufactured on demand supplier. Language: German Table of ContentsReviewsAuthor InformationMaike Groen is a scientific researcher for the DLR Project Management Agency, focussing on media pedagogy. Nina Kiel is a game journalist, researcher, and developer. Dr. Angela Tillmann is a professor of cultural and media pedagogy at TH Köln – University of Applied Sciences. André Weßel is a research associate in the area of media pedagogy at TH Köln – University of Applied Sciences. Tab Content 6Author Website:Countries AvailableAll regions |