Ethics in the Virtual World: The Morality and Psychology of Gaming

Author:   Garry Young
Publisher:   Taylor & Francis Ltd
ISBN:  

9781844655502


Pages:   192
Publication Date:   28 February 2013
Format:   Paperback
Availability:   In Print   Availability explained
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Ethics in the Virtual World: The Morality and Psychology of Gaming


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Overview

Ethics in the Virtual World examines the gamer's enactment of taboo activities in the context of both traditional and contemporary philosophical approaches to morality. The book argues that it is more productive to consider what individuals are able to cope with psychologically than to determine whether a virtual act or representation is necessarily good or bad. The book raises pertinent questions about one of the most rapidly expanding leisure pursuits in western culture: should virtual enactments warrant moral interest? Should there be a limit to what can be enacted or represented within these games? Or, is it all just a game?

Full Product Details

Author:   Garry Young
Publisher:   Taylor & Francis Ltd
Imprint:   Acumen Publishing Ltd
Dimensions:   Width: 15.60cm , Height: 1.50cm , Length: 23.40cm
Weight:   0.294kg
ISBN:  

9781844655502


ISBN 10:   1844655504
Pages:   192
Publication Date:   28 February 2013
Audience:   College/higher education ,  General/trade ,  Tertiary & Higher Education ,  General
Format:   Paperback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

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Reviews

Garry Young combines an expertise in moral philosophy, media psychology and game theory. This rare quality enables him to explore territory that no other game scholar has yet visited. - Steven Malliet, University of Antwerp. Ethics in the Virtual World demonstrates the weakness of claims for censorship of video game content that are based in philosophical moral arguments. It points us toward a much more fruitful basis for evaluating game content - the psychological ability of the gamer to cope with the disparity between virtual and real-world moral systems. - Charlene P. E. Burns, University of Wisconsin-Eau Claire


Garry Young combines an expertise in moral philosophy, media psychology and game theory. This rare quality enables him to explore territory that no other game scholar has yet visited. - Steven Malliet, University of Antwerp. 'Ethics in the Virtual World' demonstrates the weakness of claims for censorship of video game content that are based in philosophical moral arguments. It points us toward a much more fruitful basis for evaluating game content - the psychological ability of the gamer to cope with the disparity between virtual and real-world moral systems. - Charlene P. E. Burns, University of Wisconsin-Eau Claire


Author Information

Garry Young is Senior Lecturer in Psychology at Nottingham Trent University.

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