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OverviewThe book provides a comprehensive introduction to object-oriented game development using the C# language option in the Unity Game Engine via its very high-level, and simultaneously, deep API. The book will include learning how to use and prepare and integrate assets such as 3D models, 2D textures and images, sprites, animations, music, video and others. It will also show you how to plan and create scenes and work with physics and colliders. But the real fun comes with learning to use write custom code to dynamically control these assets to create highly interactive games. Full Product DetailsAuthor: Michael CroswellPublisher: Taylor & Francis Inc Imprint: Focal Press US ISBN: 9780123751034ISBN 10: 0123751039 Pages: 464 Publication Date: 01 February 2013 Audience: Professional and scholarly , Professional & Vocational Format: Hardback Publisher's Status: Unknown Availability: Out of stock ![]() Table of ContentsIntroduction Essential 3D Review Review C# language Unity Components (Work in as we go? Common Mathematics and Physics Used in 3D: Essential 3D Paradigms Artificial Intelligence 2D Look in a 3D EngineReviewsAuthor InformationMichael L. Croswell is a consultant and independent game developer specializing in game programming. He is also an adjunct instructor of game technology and has taught both graduate and undergraduate computer sciences at various colleges and universities. Croswell's background is in artificial intelligence, computer graphics, simulation and game technology. Besides working on numerous games, he has created decades worth of computer applications for the medical, government and education industries Tab Content 6Author Website:Countries AvailableAll regions |