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OverviewThis book deals with one of the oldest problems in Computer Vision, namely to recover the 3-D geometric and kinematic structures of the world from two images, and to recognise a 3-D object in a cluttered scene from one or several views of this object in a different setting. Several different problems have been unified through the use of a unique geometric concept. On the one hand, the geometrical point of view naturally leads to the consideration of the projective geometric structure which relates two images of the same object, the epipolar structure. On the other hand, the practitioner's point of view allows the reduction of the difficult 2-D search tasks encountered in the fundamental problems to much simpler 1-D search tasks, and, for the theoretically inclined reader, it ties the projective, affine and Euclidean structures of the scene to those of the images. Audience: The authors have managed to avoid projective geometry in their exposition, and to guide the reader through the various aspects of epipolar geometry, stereo vision, motion analysis and object recognition using only the standard tools of linear algebra, thus making this a valuable book for a wide audience of researchers and engineers in image-related fields like vision, image processing, computer graphics, robotics, multi-media, and virtual reality. Full Product DetailsAuthor: Gang Xu , Zhengyou ZhangPublisher: Springer Imprint: Springer Edition: Softcover reprint of hardcover 1st ed. 1996 Volume: 6 Dimensions: Width: 15.50cm , Height: 1.70cm , Length: 23.50cm Weight: 0.516kg ISBN: 9789048147434ISBN 10: 9048147433 Pages: 316 Publication Date: 15 December 2010 Audience: Professional and scholarly , Professional & Vocational Format: Paperback Publisher's Status: Active Availability: Out of stock ![]() The supplier is temporarily out of stock of this item. It will be ordered for you on backorder and shipped when it becomes available. Table of Contents1 Introduction.- 2 Camera Models and Epipolar Geometry.- 3 Recovery of Epipolar Geometry from Points.- 4 Recovery of Epipolar Geometry from Line Segments or Lines.- 5 Redefining Stereo, Motion and Object Recognition Via Epipolar Geometry.- 6 Image Matching and Uncalibrated Stereo.- 7 Multiple Rigid Motions: Correspondence and Segmentation.- 8 3D Object Recognition and Localization.- 9 Concluding Remarks.- References.ReviewsAuthor InformationTab Content 6Author Website:Countries AvailableAll regions |