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OverviewLeverage software architecture as an effective tool for product development and build better software faster. Effective Software Architecture is the essential handbook for making software architecture an effective practice within product development organizations and processes while putting whole software teams on the same page. Industry elite Oliver Goldman provides a comprehensive perspective on the set of real-world skills and practices this work requires: a predictable, repeatable design process; the ability to make decisions expediently and effectively; a comprehensive and consistent communication strategy; tools that promote efficiency; and a team that is greater than the sum of its parts. Goldman's engaging prose articulates why software architecture is essential to building great software products, release after release. Rather than focusing on a specific architectural style or technology, this book's goal is to make software architects better at managing change, design, decision making, and team communication while helping software product managers, program managers, UX designers, and other team members understand how architecture functions within the software development process. Goldman's work is essential to helping the whole team achieve success. Understand software architecture and its role in product development Learn to effectively communicate about software architecture Employ architectural strategies for consistent, reliable design results Make architecture an integral aspect of product development Integrate architectural thinking into whole development organizations Effective Software Architecture is a guide for making software architecture an effective tool for product development. Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details. Full Product DetailsAuthor: Oliver GoldmanPublisher: Pearson Education (US) Imprint: Addison Wesley Dimensions: Width: 18.00cm , Height: 1.00cm , Length: 23.00cm Weight: 0.428kg ISBN: 9780138249328ISBN 10: 0138249326 Pages: 240 Publication Date: 20 May 2024 Audience: Professional and scholarly , Professional & Vocational Format: Paperback Publisher's Status: Forthcoming Availability: Not yet available This item is yet to be released. You can pre-order this item and we will dispatch it to you upon its release. Table of ContentsAcknowledgments xi About the Author xii Introduction xiii Chapter 1: Software Architecture 1 Fundamental Organization 2 Of a System 4 Embodied in Its Components 5 Their Relationships to Each Other 7 Their Relationships to the Environment 9 Principles Governing Its Design 11 And Evolution 14 Summary 16 Chapter 2: Context 17 Concepts 17 Dependability 19 Architecturally Significant Requirements 21 Product Families 23 One Product, Multiple Platforms 24 Product Lines 25 Product Suites 27 Cross-Platform Platforms 28 Building Platforms 30 Standards 32 Summary 34 Chapter 3: Change 35 Stages of Change 36 Types of Change 37 Product-Driven Change 38 Technology-Driven Change 41 Simplicity 43 Investment Mindset 46 Incremental Delivery 50 Architectural Evolution 52 Summary 55 Chapter 4: Process 57 Document the System 58 Work Toward a Vision 61 Write Change Proposals 62 Maintain a Backlog 64 Consider Alternatives 66 Not Doing Things 70 Urgent versus Important 70 Redocument the System 71 Summary 72 Chapter 5: Design 75 How Architecture Accelerates Design 76 How Design Forces Architectural Evolution 79 Decomposition 81 Composition 82 Composition and Platforms 84 Incrementalism 85 Parallelism 86 Organizational Structure 87 Work in the Open 88 Giving Up 91 Done 92 Summary 93 Chapter 6: Decisions 95 Will More Information Help? 96 What’s Happening in the Meantime? 98 How Many Decisions Are in Play? 99 What’s the Cost of Not Doing It? 100 Can I Live with This Change? 102 What Is the Cost of Getting This Wrong? 104 How Much More Certain Can I Be? 105 Is This My Decision to Make? 106 Am I Aligned? 108 Can I Document It? 109 Summary 110 Chapter 7: Practices 113 Backlog 114 Catalogs 118 Templates 119 Reviews 122 Status 125 Velocity 127 Thinking 130 Summary 132 Chapter 8: Communication 133 Mental Models 134 Writing 136 Talking 139 Information Architecture 142 Naming Things 147 Dictionaries 150 Listening 152 Summary 154 Chapter 9: The Architecture Team 157 Specialization 158 Structure 160 Leadership 165 Responsibility 166 Talent 169 Diversity 170 Culture 171 Gathering 173 Seminars and Summits 174 Summary 175 Chapter 10: The Product Team 177 Working with Development Methodologies 178 Working with Product Management 180 Helping Out 184 Other Outcomes 186 Setting Boundaries 187 Working with User Experience 188 Working with Program Management 190 Working with Engineering 192 Following Through 195 Working with Testing 197 Working with Operations 200 Summary 203 Conclusion 205 References 211 Index 213ReviewsAuthor InformationOliver Goldman leads the AEC software architecture practice at Autodesk. He has thirty years of industry experience delivering innovative products in distributed real-time interaction, scientific computing, financial systems, mobile application development, and cloud architecture at Adobe and other employers. He holds degrees in computer science from Stanford University, holds more than 50 US software patents, and has previously contributed to Dr. Dobb's Journal. Tab Content 6Author Website:Countries AvailableAll regions |