Economics as an Agent-Based Complex System: Toward Agent-Based Social Systems Sciences

Author:   H. Deguchi
Publisher:   Springer Verlag, Japan
Edition:   2004 ed.
ISBN:  

9784431209850


Pages:   261
Publication Date:   26 March 2004
Format:   Hardback
Availability:   Out of stock   Availability explained
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Economics as an Agent-Based Complex System: Toward Agent-Based Social Systems Sciences


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Overview

In agent-based modeling the focus is very much on agent-based simulation, as simulation is a very important tool for agent-based modeling. We also use agent-based simulation in this book with a stress on the mathematical foundation of agent-based modeling. We introduce two original mathematical frameworks, a theory of SLD (Social Learning Dynamics) and an axiomatic theory of economic exchange (Exchange Algebra) among agents. Exchange algebra gives bottom-up reconstruction of SNA (System of National Accountings). SLD provides the concept of indirect control of socio-economic systems to manage structural change and its stability. We also compare agent-based simulation with gaming simulation and investigate the epistemological foundation of agent-based modeling.

Full Product Details

Author:   H. Deguchi
Publisher:   Springer Verlag, Japan
Imprint:   Springer Verlag, Japan
Edition:   2004 ed.
Dimensions:   Width: 15.50cm , Height: 1.70cm , Length: 23.50cm
Weight:   0.640kg
ISBN:  

9784431209850


ISBN 10:   4431209859
Pages:   261
Publication Date:   26 March 2004
Audience:   College/higher education ,  Professional and scholarly ,  Postgraduate, Research & Scholarly ,  Professional & Vocational
Format:   Hardback
Publisher's Status:   Active
Availability:   Out of stock   Availability explained
The supplier is temporarily out of stock of this item. It will be ordered for you on backorder and shipped when it becomes available.

Table of Contents

Preface.- 1 Systems Description and Models in Economics.- Purpose of This Chapter.- 1.1 A Systems Description of Economics Systems.- 1.2 Paradigm Shift.- 1.3 Conception of This Book.- 1.4 Methodological Issue.- 1.5 Three Types of Realities.- 1.6 Beyond the Systems View of Natural Science.- 1.7 An Epistemological Framework for a Poly Agent System.- 2 Mathematical Research of Evolution and Structural Change.- -Social Learning Dynamics and Its Bifurcation-.- Aim of This Chapter.- 2.1 Structural Change and Bifurcation in Social Sciences.- 2.2 Game Theory and Evolutionary Games.- 2.3 Social Learning Dynamics.- 2.4 Asymmetrical Social Learning Dynamics.- 3 A Social and Organizational Learning Model of Decision Making.- -Application of SLD and Agent Based Simulation-.- Purpose of This Chapter.- 3.1 Indirect Control.- 3.2 Norm Formation, Mutual Commitment and Structural Change.- 3.3 Social Learning Dynamics of the Norm Game.- 3.4 Centralized and Hierarchical Commitment and Support.- 3.5 The Historical Change of Social Commitment Structure.- 3.6 Commitment and Learning Rationality.- 4 The Tragedy of the Commons and Its Agent Based and Gaming Modeling.- Aim of This Chapter.- 4.1 Gaming Simulation and ABM.- 4.2 Environment Management Gaming.- 4.3 How to Play Environment Management Gaming.- 4.4 The Facilitator's Guide of Environment Management Gaming.- 4.5 Human Gaming Simulation of the Commons.- 4.6 Agent Based Simulation and Classifier.- 4.7 Agent Based Simulation of the Commons.- 4.8 Agent Based Simulation of the Commons.- 5 State Space Complexity and Exchange Algebra.- Purpose of This Chapter.- 5.1 Introduction.- 5.2 Axiomatic Foundation of Economic Exchange.- 5.3 Exchange Algebra.- 5.4 Concluding Remarks.- 6 The National Economic Field and Algebraic Reconstruction of SNA.- Aimof This Chapter.- 6.1 The Virtual Economy.- 6.2 The Structure of Economic Field and SNA.- 6.3 Classification of Transactions.- 6.4 National Economic Field: Aggregation.- 6.5 National Economic Field and Bottom Up Reconstruction of SNA.- 6.6 Integrated National Economic Field.- 6.7 Conclusion.- 7 Gaming Simulation and the Dynamics of a Virtual Economy.- Aim of This Chapter.- 7.1 Introduction.- 7.2 Assumption of Virtual Economy Gaming.- 7.3 Three Types of Gaming Simulation for a Virtual Economy.- 7.4 Multi Player's Gaming Model.- 7.5 The Failure and Success of Economic Growth by Gaming.- 7.6 A Multiplier Analysis of a Virtual Economy.- 7.7 Agent Based Simulation of Bird's Eye View Model.- 7.8 Long Term Growth Path.- 7.9 Conclusion.- 8 Network Oriented Industrial Structures.- Aim of This Chapter.- 8.1 What Is a Network?.- 8.2 Industrial Networks in the Software Industry.- 8.3 Networks of Medium and Small Enterprises.- 8.4 The Merits of a Network and Networks of Medium and Small Companies.- Notes.- 9 Learning Dynamics in Platform Externality.- 9.1 Platform Concept.- 9.2 Platform Externality.- 9.3 Model of Platform Externality and Lock In.- 9.4 Bifurcation Analysis of Social Learning Dynamics.- 9.5 Platform Goods and Technological Innovation.- 9.6 Cultural Platforms.- References.

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