Easy Maze for Kids from 3 years - Part2

Author:   Attilaslov Maze
Publisher:   Attila Palfi
ISBN:  

9783291027215


Pages:   202
Publication Date:   06 February 2021
Recommended Age:   From 3 to 12 years
Format:   Paperback
Availability:   Available To Order   Availability explained
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Easy Maze for Kids from 3 years - Part2


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Overview

A maze is a path or collection of paths, typically from an entrance to a goal. The word is used to refer both to branching tour puzzles through which the solver must find a route, and to simpler non-branching ( unicursal ) patterns that lead unambiguously through a convoluted layout to a goal. (The term labyrinth is generally synonymous with maze , but can also connote specifically a unicursal pattern.) The pathways and walls in a maze are typically fixed, but puzzles in which the walls and paths can change during the game are also categorized as mazes or tour puzzles. GENERATING MAZES Maze generation is the act of designing the layout of passages and walls within a maze. There are many different approaches to generating mazes, with various maze generation algorithms for building them, either by hand or automatically by computer. There are two main mechanisms used to generate mazes. In carving passages , one marks out the network of available routes. In building a maze by adding walls , one lays out a set of obstructions within an open area. Most mazes drawn on paper are done by drawing the walls, with the spaces in between the markings composing the passages. SOLVING MAZES Maze solving is the act of finding a route through the maze from the start to finish. Some maze solving methods are designed to be used inside the maze by a traveler with no prior knowledge of the maze, whereas others are designed to be used by a person or computer program that can see the whole maze at once. The mathematician Leonhard Euler was one of the first to analyze plane mazes mathematically, and in doing so made the first significant contributions to the branch of mathematics known as topology. Mazes containing no loops are known as standard , or perfect mazes, and are equivalent to a tree in graph theory. Thus many maze solving algorithms are closely related to graph theory. Intuitively, if one pulled and stretched out the paths in the maze in the proper way, the result could be made to resemble a tree.

Full Product Details

Author:   Attilaslov Maze
Publisher:   Attila Palfi
Imprint:   Attila Palfi
Dimensions:   Width: 21.60cm , Height: 1.10cm , Length: 27.90cm
Weight:   0.481kg
ISBN:  

9783291027215


ISBN 10:   3291027213
Pages:   202
Publication Date:   06 February 2021
Recommended Age:   From 3 to 12 years
Audience:   Children/juvenile ,  Children / Juvenile
Format:   Paperback
Publisher's Status:   Active
Availability:   Available To Order   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

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