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Overview"This is an introductory text on the Smalltalk programming language. It uses the author's ""discovery"" technique to lead students through the process of problem-solving and algorithm development. The book demonstrates the power and flexibility of Smalltalk as an object-oriented development environment, and provides a reference to the most important classes in the Smalltalk library, including objects, strings, numbers, characters, ordered collections, dictionaries and graphical objects. It illustrates how the Smalltalk environment, including workspaces, inspectors, browers and debuggers can be used to support evolutionary software development. It also illustrates how object-oriented methodologies and related concepts apply to software development in Smalltalk. The book uses Digitalk V as the sample environment." Full Product DetailsAuthor: Wilf LaLondePublisher: Pearson Education (US) Imprint: Benjamin-Cummings Publishing Company, Subs of Addison Wesley Longman, Inc Dimensions: Width: 23.50cm , Height: 2.20cm , Length: 20.00cm Weight: 0.880kg ISBN: 9780805327205ISBN 10: 0805327207 Pages: 576 Publication Date: 10 February 1994 Audience: College/higher education , Tertiary & Higher Education Format: Paperback Publisher's Status: Out of Print Availability: In Print ![]() Limited stock is available. It will be ordered for you and shipped pending supplier's limited stock. Table of Contents(Each chapter opens with an overview and concludes with a summary, a section on what readers did not learn, exercises, and a list of keywords. Many also include important facts and helpful hints.) 1. The World of Mice and Windows. Introduction. Computers. Computer Languages. The Smalltalk/V Programming Environment. Getting Some Experience with Smalltalk. 2. The World of Messages, Receivers and Selectors. Introduction. The Mechanics of The Transcript Window. Experimentation as a Key to Learning. The Use of Inspectors as Investigation Tools. 3. Simple Problem Solving Using Workspaces Transcripts, and Variables. Using a Workspace as a Calculator. Using the Transcript Remotely. What's a Name, a Literal, a Variable? Local Variables. Global Variables. Debugging and Typical Mistakes Made by Beginners. Why Programming is not Mathematics. Preparing for Interaction. Case Study: Smalltalk Pens. 4. The Mechanics of Browsers. Using Browsers. 5. The more Complex World of Methods, Classes, and Debuggers. Experience with Methods. Experience with Classes. Case Studies. Using a Debugger for Understanding Variables in Depth. More on Recursive Techniques. 6. Hierarchies of Classes. Case Study: A Hierarchy of Food Classes. Case Study: Bank Accounts. 7. Object Containers. Using Objects at Containers. Case Study: A Phone Book. Case Study: A Tic-Tac-Toe Game. 8. Evolutionary Software Development and Design. Case Study: An Airline Reservation System. 9. The Smalltalk Library. Class Object and Its Protocol. Class Message and Its Protocol. Class Compiler and Its Protocol. Class Undefined Object and Its Protocol. Class Boolean and Its Protocol. Class Cursor Manager and Its Protocol. The Magnitude Classes and Their Protocol. Class Block and Its Protocol. The Graphical Classes and Their Protocol. The Collection Classes and Their Protocol. Class Stream and Its Protocol. Case Study: Adding Transaction to Bank Accounts. 10. Window-Based Applications. The Fundamentals of Applications. Using Window Builders. Case Study: A Biography Manager. Appendix. A Smalltalk Subset. Glossary. Index. 0805327207T04062001ReviewsAuthor InformationAbout Wilf LaLondeWilf LaLonde is a Professor of Computer Science at CarletonUniversity. He has written several successful books and isco-author of a column on Smalltalk in the Journal ofObject-Oriented Programming. Professor LaLonde is also aco-founder of The Object People, a company specializingin object-oriented software development, training, andconsulting. 0805327207AB04062001 Tab Content 6Author Website:Countries AvailableAll regions |