Digital Painting Techniques

Author:   Carlos Cabrera ,  Jan Urschel ,  Donglu Yu ,  3DTotal Team
Publisher:   3DTotal Publishing
ISBN:  

9781909414112


Pages:   288
Publication Date:   16 October 2014
Format:   Paperback
Availability:   Out of stock   Availability explained
The supplier is temporarily out of stock of this item. It will be ordered for you on backorder and shipped when it becomes available.

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Digital Painting Techniques


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Overview

Now in its sixth year, Digital Painting Techniques: Volume 6 continues the tradition of showcasing the latest digital painting trends and techniques from industry experts, including Carlos Cabrera and Jan Urschel. Cabrera is a professional concept artist and Urschel is a freelance concept designer and illustrator for feature films and video games who has worked on a mass of top-rated projects.In this latest volume, artists will learn about the development of character moods, creating fantasy battles and environments, building sci-fi worlds, and the fundamental aspects of lighting and atmosphere, forming another great addition for any shelf.

Full Product Details

Author:   Carlos Cabrera ,  Jan Urschel ,  Donglu Yu ,  3DTotal Team
Publisher:   3DTotal Publishing
Imprint:   3DTotal Publishing
Dimensions:   Width: 21.60cm , Height: 1.60cm , Length: 27.90cm
Weight:   1.063kg
ISBN:  

9781909414112


ISBN 10:   1909414115
Pages:   288
Publication Date:   16 October 2014
Audience:   General/trade ,  General
Format:   Paperback
Publisher's Status:   Active
Availability:   Out of stock   Availability explained
The supplier is temporarily out of stock of this item. It will be ordered for you on backorder and shipped when it becomes available.

Table of Contents

- Custom Brushes - How to speed paint - Lighting and atmosphere - Characters: moods - Characters: stylized - Fantasy: battles - Fantasy: environments - Build a sci-fi world - Animate 2D

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Author Information

Carlos Cabrera is a professional concept artist and Indie video game developer. In his free time, he creates work for Applibot. Jan Urschel is a freelance concept designer and illustrator, adept at designing content for feature films and video games. He has worked on top-rated projects such as Assassin's Creed IV: Black Flag. 3DTotal Publishing3DTotal was founded in 1999 as a simple 3D resource website. Over the last decade the site has evolved into one of the premier CG art websites in the world, offering a variety of training products, an inspirational gallery, a free texture library and hundreds of free tutorials on a variety of subjects. In 2006, 3DTotal entered into partnership with Focal Press and launched the popular book series Digital Art Masters and Digital Painting Techniques. The premise for these books was to provide high quality content that would inspire and educate the next generation of digital artists. Featuring the work of top industry professionals, detailed tutorials and image breakdowns, these series have become firmly established as indispensable resources for any digital artist. After five successful years working with Focal Press, 3DTotal Publishing was launched in early 2010. As well as self-publishing the next volumes in the pre-existing Digital Art Masters and Digital Painting Techniques series, 3DTotal Publishing has launched a number of new titles including: Sketching from the Imagination, Art Fundamentals and Elysium: The Art of Daarken.

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