Digital Media: The Future

Author:   John Vince ,  Rae Earnshaw
Publisher:   Springer London Ltd
Edition:   2000 ed.
ISBN:  

9781852332464


Pages:   312
Publication Date:   29 March 2000
Format:   Hardback
Availability:   In Print   Availability explained
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Digital Media: The Future


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Overview

This volume presents state-of-the-art research from a wide area of subjects brought about by the digital convergence of computing, television, telecommunications and the World-Wide Web. It represents a unique snapshot of trends across a wide range of subjects including virtual environments; virtual reality; telepresence; human-computer interface design; interactivity; avatars; and the Internet. Both researchers and practitioners will find it an invaluable source of reference.

Full Product Details

Author:   John Vince ,  Rae Earnshaw
Publisher:   Springer London Ltd
Imprint:   Springer London Ltd
Edition:   2000 ed.
Dimensions:   Width: 15.60cm , Height: 1.90cm , Length: 23.40cm
Weight:   1.430kg
ISBN:  

9781852332464


ISBN 10:   1852332468
Pages:   312
Publication Date:   29 March 2000
Audience:   College/higher education ,  Professional and scholarly ,  Postgraduate, Research & Scholarly ,  Professional & Vocational
Format:   Hardback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

Table of Contents

1 New Media Technologies: The European Perspective.- 2 From “Web Site” to “Online Presence”; From “Internet” to “Information Society”.- 3 Human-Computer Interaction with Global Information Spaces — Beyond Data Mining.- 4 Transparent Access to Video Over the Web: A Review of Current Approaches.- 5 Ubiquitous Communications and Media: Steps Toward a Wearable Learning Tool.- 6 Grafting the User Interface onto Reality.- 7 Challenges for the World-Wide Graphics Web.- 8 Watermarking of Digital Images — Current Techniques and Future Prospects.- 9 An Evolving Vision of Sound: An Intuitive User Interface for Creative Control of Complex Musical Objects.- 10 Integrating Paper and Digital Documents.- 11 “Smart” Documents with ActiveX 3D Data Visualization Components.- 12 3D Fashion Design and the Virtual Catwalk.- 13 Artificial Garments for Synthetic Humans in Global Retailing.- 14 CATS: A Multimedia Tool for Scenographic Simulation in Theatre and TV.- 15 Interpretation and Performance Assessment of Actors’ Representations in Virtual Rehearsals.- 16 Real-Time Virtual Humans.- 17 Dialogue Design for a “Virtual Interactive Presenter”.- 18 Virtual Humans’ Behaviour: Individuals, Groups, and Crowds.- 19 An Inhabited 3D Oil Platform for Immersive CSCW.- 20 3D Virtual Community Building Applications in the PANIVE Architecture.- 21 Telepresence — the Future of Telephony.- 22 A Journey to the Hemispheric User Interface — Creative and Technical Achievements.- Author Index.

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