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OverviewFull Product DetailsAuthor: Mark Peterson (Kyoto University, Japan) , Nasser Jabbari (University of Essex, UK)Publisher: Taylor & Francis Ltd Imprint: Routledge Weight: 0.453kg ISBN: 9781032145969ISBN 10: 103214596 Pages: 184 Publication Date: 12 August 2022 Audience: Professional and scholarly , College/higher education , Professional & Vocational , Undergraduate Format: Hardback Publisher's Status: Active Availability: In Print ![]() This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of ContentsReviewsThis book provides a timely review of current developments in the field of digital game-based language learning and addresses limitations of existing research. It highlights the importance of incorporating theoretical approaches and longitudinal studies. This publication also sets out an agenda for future research. Professor Michael Thomas, Liverpool John Moores University, UK. """This book provides a timely review of current developments in the field of digital game-based language learning and addresses limitations of existing research. It highlights the importance of incorporating theoretical approaches and longitudinal studies. This publication also sets out an agenda for future research."" Professor Michael Thomas, Liverpool John Moores University, UK." Author InformationMark Peterson is an Associate Professor at Kyoto University, where he established and now directs a research lab focusing on computer assisted language learning. Nasser Jabbari is an Assistant Professor of TESOL and Applied Linguistics at the University of Essex. His research interest lies at the interface between L2 learning and digital technologies. Tab Content 6Author Website:Countries AvailableAll regions |