Digital Games in Language Learning: Case Studies and Applications

Author:   Mark Peterson (Kyoto University, Japan) ,  Nasser Jabbari (University of Essex, UK)
Publisher:   Taylor & Francis Ltd
ISBN:  

9781032145976


Pages:   184
Publication Date:   12 August 2022
Format:   Paperback
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

Our Price $77.99 Quantity:  
Add to Cart

Share |

Digital Games in Language Learning: Case Studies and Applications


Add your own review!

Overview

This edited volume provides a comprehensive overview of contemporary research into the application of digital games in second and foreign language teaching and learning. As the use of digital games in foreign language education continues to expand, there is a need for publications that provide a window into recent innovations in this increasingly influential area of language education. This volume is wide ranging in scope incorporating both theory and practice and includes contributions from authorities in the field. Areas covered include research reviews and a range of case studies conducted in a variety of international contexts. This volume represents an essential guide to developments in this field and will have wide appeal to students, language educators, game and instructional designers.

Full Product Details

Author:   Mark Peterson (Kyoto University, Japan) ,  Nasser Jabbari (University of Essex, UK)
Publisher:   Taylor & Francis Ltd
Imprint:   Routledge
Weight:   0.376kg
ISBN:  

9781032145976


ISBN 10:   1032145978
Pages:   184
Publication Date:   12 August 2022
Audience:   Professional and scholarly ,  College/higher education ,  Professional & Vocational ,  Undergraduate
Format:   Paperback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

Table of Contents

Reviews

This book provides a timely review of current developments in the field of digital game-based language learning and addresses limitations of existing research. It highlights the importance of incorporating theoretical approaches and longitudinal studies. This publication also sets out an agenda for future research. Professor Michael Thomas, Liverpool John Moores University, UK.


"""This book provides a timely review of current developments in the field of digital game-based language learning and addresses limitations of existing research. It highlights the importance of incorporating theoretical approaches and longitudinal studies. This publication also sets out an agenda for future research."" Professor Michael Thomas, Liverpool John Moores University, UK."


Author Information

Mark Peterson is an Associate Professor at Kyoto University, where he established and now directs a research lab focusing on computer assisted language learning. Nasser Jabbari is an Assistant Professor of TESOL and Applied Linguistics at the University of Essex. His research interest lies at the interface between L2 learning and digital technologies.

Tab Content 6

Author Website:  

Customer Reviews

Recent Reviews

No review item found!

Add your own review!

Countries Available

All regions
Latest Reading Guide

MRG2025CC

 

Shopping Cart
Your cart is empty
Shopping cart
Mailing List