Developing Games on the Raspberry Pi: App Programming with Lua and LÖVE

Author:   Seth Kenlon
Publisher:   APress
Edition:   1st ed.
ISBN:  

9781484241691


Pages:   319
Publication Date:   20 December 2018
Format:   Paperback
Availability:   Manufactured on demand   Availability explained
We will order this item for you from a manufactured on demand supplier.

Our Price $49.99 Quantity:  
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Developing Games on the Raspberry Pi: App Programming with Lua and LÖVE


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Overview

Learn to set up a Pi-based game development environment, and then develop a game with Lua, a popular scripting language used in major game frameworks like Unreal Engine (BioShock Infinite), CryEngine (Far Cry series), Diesel (Payday: The Heist), Silent Storm Engine (Heroes of Might and Magic V) and many others. More importantly, learn how to dig deeper into programming languages to find and understand new functions, frameworks, and languages to utilize in your games. You’ll start by learning your way around the Raspberry Pi. Then you’ll quickly dive into learning game development with an industry-standard and scalable language. After reading this book, you'll have the ability to write your own games on a Raspberry Pi, and deliver those games to Linux, Mac, Windows, iOS, and Android. And you’ll learn how to publish your games to popular marketplaces for those desktop and mobile platforms. Whether you're new to programming or whether you've already published to marketslike Itch.io or Steam, this book showcases compelling reasons to use the Raspberry Pi for game development. Use Developing Games on the Raspberry Pi as your guide to ensure that your game plays on computers both old and new, desktop or mobile. What You'll Learn Confidently write programs in Lua and the LOVE game engine on the Raspberry Pi Research and learn new libraries, methods, and frameworks for more advanced programming Write, package, and sell apps for mobile platforms Deliver your games on multiple platforms Who This Book Is ForSoftware engineers, teachers, hobbyists, and development professionals looking to up-skill and develop games for mobile platforms, this book eases them into a parallel universe of lightweight, POSIX, ARM-based development.

Full Product Details

Author:   Seth Kenlon
Publisher:   APress
Imprint:   APress
Edition:   1st ed.
Weight:   0.516kg
ISBN:  

9781484241691


ISBN 10:   148424169
Pages:   319
Publication Date:   20 December 2018
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Active
Availability:   Manufactured on demand   Availability explained
We will order this item for you from a manufactured on demand supplier.

Table of Contents

1.    Getting Started with the Raspberry Pi 2.    Scripting with LÖVE 3.    Modular Programming with LÖVE 4.    Analog Programming 5.    Database and Libraries 6.    Graphics 7.    Menu Design 8.    Battling It Out 9.    Balance of Power 10.  Save Files and Game States 11.  Sound 12.  Rogue-like Dungeon Crawler 13.  Game Distribution 14.  Next Steps 15.  Appendix A

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Author Information

Seth Kenlon is a teacher, artist, D&D dungeon master, free software and free culture advocate, and UNIX geek. He has worked in the VFX (The Hobbit, Deadpool, Valerian) and computing industry (IBM, Red Hat), often at the same time. He is one of the maintainers of the Slackware-based multimedia production project.

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