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OverviewFull Product DetailsAuthor: Harouna Ba (New York Hall of Science, USA) , Katherine McMillan Culp (New York Hall of Science, USA) , Margaret Honey (New York Hall of Science, USA)Publisher: Taylor & Francis Ltd Imprint: Routledge Weight: 0.453kg ISBN: 9781138572119ISBN 10: 113857211 Pages: 230 Publication Date: 17 August 2021 Audience: Professional and scholarly , Professional & Vocational Format: Hardback Publisher's Status: Active Availability: In Print ![]() This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of ContentsIntroduction: Design Make Play for Equity, Inclusion, and Agency Harouna Ba, Katherine McMillan Culp, and Margaret Honey Part I Designing for Visitors’ Agency Chapter 1 Designing for Agency in Informal STEM Learning Environments Susan M. Letourneau Chapter 2 From Explaining to Engaging Visitors: Transforming the Facilitator’s Role Priya Mohabir, Dorothy Bennett, C. James Liu, and Daisy Tetecatl Chapter 3 Narratives, Empathy, and Engineering: Creating Inclusive Engineering Activities Susan M. Letourneau, Dorothy Bennett, Amelia Merker, Satbir Multani, C. James Liu, Yessenia Argudo, and Dana Schloss Chapter 4 Co-Designing Learning Dashboards for Informal Educators Elham Beheshti, Leilah Lyons, Aditi Mallavarapu, Wren Thompson, Betty Wallingford, and Stephen Uzzo Part II Relinquishing Power and Authority in Informal Settings Chapter 5 Museum-Community Engagement to Support STEM Learning Andrés Henríquez and Marcia Bueno Chapter 6 Big Data for Little Kids: Developing an Inclusive Program for Young Learners and Their Families C. James Liu, Kate Maschak, Delia Meza, Susan M. Letourneau, and Yessenia Argudo Chapter 7 Designing Maker Programs for Family Engagement David Wells, Susan M. Letourneau, and Samantha Tumolo Chapter 8 Innovation Institute: Follow the Youth David Wells, Elham Beheshti, and Danny Kirk Part III Playing and Learning Across Settings Chapter 9 See, Touch, and Feel Math: Digital Design for English Language Learners Dorothy Bennett, Tara Chudoba, Xiomara Flowers, and Heidi Slouffman Chapter 10 Learning Physics through Embodied Play in a School Setting Harouna Ba, Christina O’Malley, Yessenia Argudo, and Laycca Umer Chapter 11 Integrating Computational Thinking Across the Elementary Curriculum: A Professional Development Approach Anthony Negron Chapter 12 The Pack: Playfully Embodying Computational and Systems Thinking Leilah Lyons, Stephen Uzzo, Harouna Ba, and Wren ThompsonReviewsAuthor InformationHarouna Ba is Director of the Sara Lee Schupf Family Center for Play, Science, and Technology Learning at the New York Hall of Science (NYSCI), as well as a senior research scientist specializing in children’s STEM learning across formal and informal educational settings. Katherine McMillan Culp is Chief Learning Officer at the New York Hall of Science (NYSCI), where she oversees research, exhibition, and program development; educational and community outreach; and youth development programs. Margaret Honey is President and CEO of the New York Hall of Science (NYSCI) and leads the museum’s commitment to nurturing a generation of creative and collaborative problem solvers in STEM. Tab Content 6Author Website:Countries AvailableAll regions |