|
![]() |
|||
|
||||
OverviewWorking on a project for most 3D artists means hitting the keyboard first without ever touching a pencil. But in the world of animation, the pencil is revered as the most powerful tool in the animation process, because it directly addresses the design aesthetic of an animated project. Production design is the process by which an artist establishes the tone for a particular film by offering a unique aesthetic vision that is in support of the story. As a 3D artist, to overlook design is to overlook the fundamental process that greatly influences not only the film itself but also your contributions as a professional. To combine the disciplines of traditional design and 3D animation is a choice that only you can make. The result of this choice is a broader artistic skill set that increases your creativity and consequently increases your worth as a professional. Plain and simple, Design First for 3D Artists is going to teach you easy-to-use design techniques that will make you a better designer and increase your worth as a 3D artist. Full Product DetailsAuthor: Geoffrey KaterPublisher: Wordware Publishing Inc. Imprint: Wordware Publishing Inc. Dimensions: Width: 23.00cm , Height: 2.40cm , Length: 18.00cm Weight: 0.571kg ISBN: 9781556220852ISBN 10: 1556220855 Pages: 307 Publication Date: 30 November 2005 Audience: General/trade , Professional and scholarly , General , Professional & Vocational Format: Paperback Publisher's Status: Active Availability: In Print ![]() This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of ContentsWhy This Book?; 2D Exercises: Drawing Foundations First; Design Basics and Observation; Designing Your Own Ideas; Research and Presentation; Your Project; Thinking Your Project Through; 2D Translation into a 3D World; Animation Production; 2D Shortcuts for 3D; Execution, Industry Tips.ReviewsAuthor InformationGeoffrey Kater is co-owner and CGI producer for S4 Studios, an animation and visual effects house with clients such as Viacom, Isuzu, Cartoon Network, Sony, and Disney. His work has covered the full range of visual effects and animation in film, television, and new media, and includes such unusual projects as 'Thumb Wars' and 'The Groovenians'. He lives in Pasadena, CA. Tab Content 6Author Website:Countries AvailableAll regions |