Describing and Studying Domain-Specific Serious Games

Author:   Joke Torbeyns ,  Erno Lehtinen ,  Jan Elen
Publisher:   Springer International Publishing AG
Edition:   1st ed. 2015
ISBN:  

9783319202754


Pages:   259
Publication Date:   24 September 2015
Format:   Hardback
Availability:   Manufactured on demand   Availability explained
We will order this item for you from a manufactured on demand supplier.

Our Price $145.17 Quantity:  
Add to Cart

Share |

Describing and Studying Domain-Specific Serious Games


Add your own review!

Overview

Full Product Details

Author:   Joke Torbeyns ,  Erno Lehtinen ,  Jan Elen
Publisher:   Springer International Publishing AG
Imprint:   Springer International Publishing AG
Edition:   1st ed. 2015
Dimensions:   Width: 15.50cm , Height: 1.90cm , Length: 23.50cm
Weight:   5.817kg
ISBN:  

9783319202754


ISBN 10:   3319202758
Pages:   259
Publication Date:   24 September 2015
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Hardback
Publisher's Status:   Active
Availability:   Manufactured on demand   Availability explained
We will order this item for you from a manufactured on demand supplier.

Table of Contents

Part 1: Game descriptions.- Chapter 1 Design of the game “Dudeman & Sidegirl: Operation clean world”, a numerical magnitude processing training.- Chapter 2 Description of the educational math game ‘Monkey Tales: the museum of Anything’.- Chapter 3 Number Navigation Game (NNG): Design principles and game description.- Chapter 4 ‘Zeldenrust’: a mathematical game-based learning environment for prevocational students.- Chapter 5 Applying motivation theory to the design of game-based learning environments.- Chapter 6 DIESEL-X: A game-based tool for early risk detection of dyslexia in preschoolers.- Part 2: Empirical studies on serious games.- Chapter 7 Performance in educational math games: Is it a question of math knowledge?.- Chapter 8 Integration in the curriculum as a factor in math-game effectiveness.- Chapter 9 Developing adaptive number knowledge with the Number Navigation game-based learning environment.- Chapter 10 Number Navigation Game experience and motivational effects.- Chapter 11 The role of curiosity-triggering events in game-based learning for mathematics.- Chapter 12 Evaluating game-based learning environments for enhancing motivation in mathematics.- Chapter 13 Formal and informal learning environments: Using games to support early numeracy.- Index.

Reviews

Author Information

Dr. Joke Torbeyns is a professor at KU Leuven's Center for Instructional Psychology and Technology. Prof. Dr. Erno Lehtinen is a professor at the University of Turku. Prof. Dr. Jan Elen is a professor in KU Leuven's Educational Sciences department.

Tab Content 6

Author Website:  

Customer Reviews

Recent Reviews

No review item found!

Add your own review!

Countries Available

All regions
Latest Reading Guide

RGJUNE2025

 

Shopping Cart
Your cart is empty
Shopping cart
Mailing List