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OverviewDeep Fakes: Algorithms and Society focuses on the use of artificial intelligence technologies to produce fictitious photorealistic audiovisual clips that are indistinguishable from traditional video media. For over a century, the indexical relationship of the photographic image, and its related media of film and video, to the scene of capture has served as a basis for truth claims. Historically, the iconicity of these images has featured a causal traceback to actual light rays in a particular time and space, which were fixed by chemical reactions or digital sensors to the resultant image. Today, photorealistic audiovisual media can be generated from deep learning networks that sever any connection to an actual event. Should society instantiate new regimes to manage this new challenge to our sense of reality and the traditional evidential capacities of the ‘mechanical image’? How do these images generate information disorder while also providing the basis for legitimate tools used in entertainment and creative industries? Scholars and students from many backgrounds, as well as policymakers, journalists and the general reading public, will find a multidisciplinary approach to questions posed by deep fake research from Communication, International Studies, Writing and Rhetoric. Full Product DetailsAuthor: Michael Filimowicz (Simon Fraser University, Canada)Publisher: Taylor & Francis Ltd Imprint: Routledge Weight: 0.453kg ISBN: 9781032002620ISBN 10: 103200262 Pages: 78 Publication Date: 25 September 2023 Audience: General/trade , General Format: Paperback Publisher's Status: Active Availability: In Print ![]() This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of Contents1. Deep Fakes: Seeing and Not Believing 2. Deepfakes and Disinformation in Asia 3. On the Depth of FakenessReviewsAuthor InformationMichael Filimowicz is Senior Lecturer in the School of Interactive Arts and Technology (SIAT) at Simon Fraser University. He has a background in computer-mediated communications, audiovisual production, new media art and creative writing. His research develops new multimodal display technologies and forms, exploring novel form factors across different application contexts including gaming, immersive exhibitions and simulations. Tab Content 6Author Website:Countries AvailableAll regions |