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OverviewIntroducing a new approach to multiagent reinforcement learning and distributed artificial intelligence, this guide shows how classical game theory can be used to compose basic learning units. This approach to creating agents has the advantage of leading to powerful, yet intuitively simple, algorithms that can be analyzed. The setup is demonstrated here in a number of different settings, with a detailed analysis of agent learning behaviors provided for each. A review of required background materials from game theory and reinforcement learning is also provided, along with an overview of related multiagent learning methods. Full Product DetailsAuthor: Peter VrancxPublisher: VUB University Press Imprint: VUB University Press Dimensions: Width: 16.80cm , Height: 1.50cm , Length: 23.90cm Weight: 0.417kg ISBN: 9789054877158ISBN 10: 9054877154 Pages: 205 Publication Date: 01 February 2011 Audience: General/trade , General Format: Paperback Publisher's Status: Active Availability: In Print This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of ContentsReviewsAuthor InformationPeter Vrancx is a postdoctoral researcher at the Computational Modeling Lab (CoMo) at the ASP-VUB. His research interests include multiagent learning, reinforcement learning, game theory, and swarm intelligence. Tab Content 6Author Website:Countries AvailableAll regions |
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