|
![]() |
|||
|
||||
OverviewDesigned for students at a variety of skill levels, Learning Macromedia Flash MX 2005 teaches using real-world design examples. The Learning series provides students with a total-immersion, hands-on tutorial that walks them step-by-step, mouse-click by mouse-click, keystroke by keystroke through all the features of the software application. The well-illustrated, spiral-bound text contains easy-to-read, appealingly formatted procedural explanations and step-by-step exercises in a multi-part Lesson format. Full Product DetailsAuthor: Suzanne WeixelPublisher: Pearson Education (US) Imprint: Pearson Edition: 2nd edition Dimensions: Width: 21.00cm , Height: 1.30cm , Length: 27.60cm Weight: 0.544kg ISBN: 9780131872332ISBN 10: 0131872338 Pages: 256 Publication Date: 07 March 2006 Audience: Professional and scholarly , Professional & Vocational Format: Paperback Publisher's Status: Out of Print Availability: In Print ![]() Limited stock is available. It will be ordered for you and shipped pending supplier's limited stock. Table of ContentsLearning Macromedia Flash Lesson 1. Getting Started with Flash Exercise 1. * About Flash * Start and Exit Flash * The Flash Window * Customize the Flash Window Exercise 2. * Use the Flash Help Program * Use the Flash Help Lessons * Use the Flash Help Tutorial * Get Help Online Exercise 3. * Create a Movie File * Set Movie Properties * Enter Content on the Stage * Use Undo and Redo * Save a File * Close a File * Open an Existing File Exercise 4. * About Graphics * Draw Basic Shapes * Select Objects * Position Objects on the Stage Exercise 5. * Modify Strokes * Modify Fills * Copy Stroke and Fill Settings * Change the Stage View Exercise 6. * Rotate Objects * Skew Objects * Flip Objects * Scale and Resize Objects * Reshape Objects Exercise 7. * Understand Segments and Overlaps * Group and Ungroup Objects * Use the Eraser Exercise 8. * Summary Exercise Exercise 9. * Application Exercise Exercise 10. * Curriculum Integration Exercise Exercise 11. * Critical Thinking Exercise Lesson 2. Create a Movie Exercise 12. * About Animation * About Frames and Keyframes * Work with Frames and Keyframes * View Frames with the Timeline * Preview an Animation Exercise 13. * About Layers * View Layers in the Timeline * Work with Layers Exercise 14. * Create Graphic Symbols * Insert Instances * Align Objects on the Stage * Use Libraries Exercise 15. * Edit Symbols * Modify Instances * Change the Color or Transparency of an Instance Exercise 16. * Motion Tweening * Motion Tween Settings Exercise 17. * Tween the Color of an Instance Exercise 18. * Shape Tweening Exercise 19. * Tween Motion Along a Path * Display Multiple Frames at Once Exercise 20. * Print an Animation Exercise 21. * Summary Exercise Exercise 22. * Application Exercise Exercise 23. * Curriculum Integration Exercise Exercise 24. * Critical Thinking Exercise Lesson 3. Enhance a Movie Exercise 25. * Import Graphics Exercise 26. * Insert Sounds Exercise 27. * Create Text Blocks * Enter and Edit Text * Format Text * About Device Fonts * Transform Text Exercise 28. * Convert Text to Shapes * Animate Text Blocks * Animate Text Shapes Exercise 29. * Use Scenes * Edit Animations Exercise 30. * Basic Actions * Frame Actions * Preview Frame Actions in a Movie Exercise 31. * Create a Movie Clip Symbol * Create a Button Symbol * Assign Actions to Movie Clips and Buttons * Test Buttons and Movie Clips Exercise 32. * Import Video * Work with Video Exercise 33. * Summary Exercise Exercise 34. * Application Exercise Exercise 35. * Curriculum Integration Exercise Exercise 36. * Critical Thinking Exercise Lesson 4. Publish a Movie Exercise 37. * Test a Movie * Test Movie Download Performance Exercise 38. * Publish a Movie * Publish Settings * Preview a Published Movie Exercise 39. * Export Flash Movies and Images Exercise 40. * Summary Exercise Exercise 41. * Application Exercise Exercise 42. * Curriculum Integration Exercise Exercise 43. * Critical Thinking Exercise Lesson 5. Advanced Flash Exercise 44. * Use the Movie Explorer Exercise 45. * Organize the Contents of a Library * Make Library Items Available in Different Movies Exercise 46. * Create Selectable Text * Link a Text Block to a URL Exercise 47. * Create Printable Movies * Disable Printing Exercise 48. * Use Shape Hints * Move a Registration Point Exercise 49. * Break Bitmaps Apart * Use a Bitmap Image as a Fill * Convert Bitmaps to Vectors * Set Bitmap Properties Exercise 50. * Use a Mask Layer Exercise 51. * Use a Component Exercise 52. * Summary Exercise Exercise 53. * Application Exercise Exercise 54. * Curriculum Integration Exercise Exercise 55. * Critical Thinking Exercise Lesson 6. Projects and Challenges Exercise 56. * Create an Interactive Game Exercise 57. * Create a Flying Logo Exercise 58. * Add Emphasis to an Animation Using Sounds and Effects Exercise 59. * Create a Preload Sequence Exercise 60. * Make a Talking PictureReviewsAuthor InformationTab Content 6Author Website:Countries AvailableAll regions |