CryENGINE Game Programming with C++, C#, and Lua

Author:   Filip Lundgren ,  Ruan Pearce-Authers
Publisher:   Packt Publishing Limited
ISBN:  

9781849695909


Pages:   276
Publication Date:   02 April 2023
Format:   Undefined
Availability:   Available To Order   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

Our Price $93.12 Quantity:  
Add to Cart

Share |

CryENGINE Game Programming with C++, C#, and Lua


Overview

This book provides you with step-by-step exercises covering the various systems of CryENGINE and comprehensively explains their workings in a way that can be easily understood by readers of any skill level to help you develop your very own CryENGINE games. This book is intended for developers looking to harness the power of CryENGINE, providing a good grounding in how to use the engine to its full potential. The book assumes basic knowledge of the engine and its editor in non-programming areas.

Full Product Details

Author:   Filip Lundgren ,  Ruan Pearce-Authers
Publisher:   Packt Publishing Limited
Imprint:   Packt Publishing Limited
Dimensions:   Width: 19.10cm , Height: 1.40cm , Length: 23.50cm
Weight:   0.480kg
ISBN:  

9781849695909


ISBN 10:   1849695903
Pages:   276
Publication Date:   02 April 2023
Audience:   General/trade ,  General
Format:   Undefined
Publisher's Status:   Active
Availability:   Available To Order   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

Table of Contents

Reviews

Author Information

Filip Lundgren is a Technical Director at Poppermost Production AB where he works on SNOW, the fi rst free-to-play open-world skiing title. Filip has been working with CryENGINE since 2007 with the release of Crysis 1 SDK, and has developed community tools such as CryMono and the CryENGINE toolbox. Ruan Pearce-Authers is a game programmer currently working for Crytek GmbH. In 2009, he began managing Crytek's development community, and providing technical support for CryENGINE users. Prior to this, he was active in the Crysis modding community himself, and followed this up by producing sample projects and additional tools for the Free SDK. He co-developed the CryMono engine extension to bring support for .NET to the CryENGINE, and the Tanks game sample written exclusively in C#. At present, Ruan works as part of the development team for Crytek's award-winning entrance, into the free-to-play market, Warface, in Frankfurt.

Tab Content 6

Author Website:  

Countries Available

All regions
Latest Reading Guide

NOV RG 20252

 

Shopping Cart
Your cart is empty
Shopping cart
Mailing List