Crowd Simulation

Author:   Daniel Thalmann ,  Soraia Raupp Musse
Publisher:   Springer London Ltd
Edition:   2nd ed. 2013
ISBN:  

9781447144496


Pages:   296
Publication Date:   04 October 2012
Format:   Hardback
Availability:   Manufactured on demand   Availability explained
We will order this item for you from a manufactured on demand supplier.

Our Price $290.37 Quantity:  
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Crowd Simulation


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Full Product Details

Author:   Daniel Thalmann ,  Soraia Raupp Musse
Publisher:   Springer London Ltd
Imprint:   Springer London Ltd
Edition:   2nd ed. 2013
Dimensions:   Width: 15.50cm , Height: 2.00cm , Length: 23.50cm
Weight:   0.666kg
ISBN:  

9781447144496


ISBN 10:   144714449
Pages:   296
Publication Date:   04 October 2012
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Hardback
Publisher's Status:   Active
Availability:   Manufactured on demand   Availability explained
We will order this item for you from a manufactured on demand supplier.

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Reviews

From the reviews of the second edition: A wide variety of applications require effective techniques and solutions for developing crowd simulations. This second edition surveys techniques, discusses issues and applications, and concludes with case studies. ... Algorithms and illustrations accompany the text throughout. ... Students who might be considering a future in simulation and virtual narratives will find this book informative and inspiring. (Alyx Macfadyen, Computing Reviews, September, 2013)


From the reviews of the second edition: A wide variety of applications require effective techniques and solutions for developing crowd simulations. This second edition surveys techniques, discusses issues and applications, and concludes with case studies. ... Algorithms and illustrations accompany the text throughout. ... Students who might be considering a future in simulation and virtual narratives will find this book informative and inspiring. (Alyx Macfadyen, Computing Reviews, September, 2013)


From the reviews of the second edition: A wide variety of applications require effective techniques and solutions for developing crowd simulations. This second edition surveys techniques, discusses issues and applications, and concludes with case studies. ... Algorithms and illustrations accompany the text throughout. ... Students who might be considering a future in simulation and virtual narratives will find this book informative and inspiring. (Alyx Macfadyen, Computing Reviews, September, 2013)


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